Application

Dec 20, 2010 04:36

Player Information
Name: Vi
Timezone: -4:30
Personal Journal: iciclefall
Players Contact/AIM/MSN/YAHOO: AIM: apotatohat MSN: naru123luver123@hotmail.com
Email Address: naru123luver123@hotmail.com
Former/Other Characters in the RP: Zip
How did you hear about us?: dear_mun ;D

Character Information
Name: Battler Ushiromiya
Canon Origin/Series: Umineko no Naku Koro ni
School Year: 6th year
Gender: Male
Age: 18 but will be 17 for this
Out of school living location: Belfast, Northen Ireland, United Kingdom
Blood status: Pureblood (but he doesn’t care much)

Personality: Battler is, on the outside, a normal older teenager. Pretty perverted, doesn’t hesitate to talk in a pretty laid back fashion, rebellious like out of his mind, and like most people, he has no real dreams for the future, and just goes along with where the wind of the present takes him too. And with this, he really does seem to live a pretty happy-go-lucky life. His perverted personality is often compared to that of his father’s (to his discontent). He often tries to go and grope a girl’s breasts, but it seems that that part is only no more than a simple joke, considering that when one actually lets him, he gets all nervous, and pulls back, almost expecting to be hit. Still, that doesn’t stop him from talking in a perverted fashion, and he kind of is pretty good around girls, even if he really isn’t interested in anyone. He is also quite good with the kids, because of his natural playfulness and patience with kids. A natural people person, Battler was basically born to make many friends, being able to clear up the mood with some jokes and his usual optimistic self. And something else to know about him is his complete fear of vehicles and anything that moves that’s bigger than a car, inherited from his late mother Asumu. He hates flying because he think he will fall, he hates boats because he thinks that he’ll sink, he doesn’t like cars because they might crash. He really does prefer keeping his feet on the ground, physically and mentally.

But, Battler is more than that. Much more than that. For starters, he has a loyalty towards his family and friends that he would not give for anything. He will never doubt a person by jumping to conclusions, and prefers to first have complete proof that the person has done something wrong, and even then he has a hard time, blaming someone close to him. When sad or depressed, he tries his best to convince himself that he shouldn’t be depressed, in order to give himself motivation to get back on his feet.

He has a determination like no other, when mixed with his stubbornness, it makes it hard for anyone to make him give up. He is not the kind of person to simply step out of a challenge when he finds it too hard. What he will do is to simply think of another thought, and repeat the process until he gets the desired result. But when he fails, even if it’s for a short time, he is quick to let his emotions take control of him, and when he’s close to defeat he gets frustrated, even to the point of tears and banging tables with his fists. But he quickly and always resurfaces, ready to fight again. Yes, his determination is quite an amazing thing, and he’s even been referred to as a phoenix a few times in the series. But his stubbornness is also a double-edged sword. It causes him to be prideful and makes him overlook things and make mistakes, but it is what fuels his constant courageousness and allows him to always pick himself up after a defeat (and maybe muttering a few “it’s useless, it’s all useless” ) and fight, even if the whole world was against him, even if he doesn’t have an advantage.

Battler is also very intelligent, even if he doesn’t really show it. Being an avid reader (or from what it seems from ep5) he reads around one hundred books a year. And even if he doesn’t show it, he’s a good debater and quick to his wits. But it seems that he really doesn’t care for showing this intelligence for school, often causing his parents to be displeased. Though he loves tackling riddles and mysteries, the former for fun, and the latter for knowing the truth. From his stepmother, he learned a new style of thinking, called “chess-board thinking”. This style of thinking involves one trying to think in the opponent’s point of view, and anticipate the next moves or actions of the opponent. When faced with a situation, Battler usually opts to thinking in this fashion, to try and understand the opponent. But even he knows that this style of thinking has its flaws, and if the opponent doesn’t move as expected, the whole theory can fail from there. Battler is also...not very open-minded when it comes to the paranormal. Ghosts? No way. Magic? That doesn’t exist. Witches? You have got to be kidding him. To him, all the unexplainable is not really unexplainable, and can be explained with human tricks, no matter how weird.

The reason as to why he thinks so low of his father is both a mix of rebelliousness and an incident that occurred six years before, when his mother died for unknown causes. Almost immediately, Rudolf started going out with another woman, called Kyrie, and in less than a year of his mother’s passing, they got married. Battler, feeling totally betrayed by his father, they got into an argument, ending with Battler leaving the house for 6 years, dropping the Ushiromiya name. And even when he returned he didn’t forgive him, but has decided to try and start out from 0. Which goes to show that Battler isn’t really the type to forget a grudge, but just simply prefers to either hold on to the grudge or to start out from zero.
Canon Background: Battler’s parents were Asumu and Rudolf. Anything before he was twelve years old is still clouded, though it’s said that he used to go every year to the Ushiromiya family conference every year, where he met up with his cousins Jessica and George (and later Maria) and their friend Shannon. That is, until he turned twelve, when his mother passed away, breaking little Battler’s heart. And then to add insult to injury, Rudolf almost immediately started dating this other woman, Kyrie, and promptly married her. Battler saw this as betrayal, and after many heated arguments, he decided to simply leave the Ushiromiya family to live with his maternal grandparents, dropping the Ushiromiya name.

Six years passed, and suddenly, one month after another, his grandparents, who were his guardians, died. Grieving, he had no other option than to move back with his dad and his new family. And so he did. He tried to start his relationship with his father on zero, and started to get to know Kyrie and his little sister Ange better. He accepted Kyrie not as his stepmom, but as his older sister, and he adored little Ange. Everything seemed normal, for a family that had just reunited.

And then October came, and it was time for the family conference. Reuniting with his family after a whole six years, he and the cousins were going to the beach, and in the way he saw a portrait of the witch, Beatrice. But when told by Maria about how the witch ‘exists’, he immediately denies her, much to the little girl’s anger. Then after they return, some other strange things happen, as the island starts to get sealed off from the typhoon. A card and an umbrella mysteriously show up. The card was from ‘Beatrice’ the alchemist of the Ushiromiya family and the witch of the portrait, and talked about solving the epitaph from the portrait, in order to stop the ceremony. Nobody really pays attention to it. End of the first day.

And in the second day, all hell breaks loose, as they find the corpses of 6 people locked in the shed, including Battler’s parents, counting as the first twilight of the epitaph. And after the second twilight, Battler and the others realize that these murders are following the twilights of the epitaph, and indeed they are. By 12 o’clock, the epitaph was completed, and no one was left alive.

But then they wake up. Where? In a sort of tea room, fit for a witch. Everyone starts talking about how it was only possible for Beatrice to commit these murders, except of course, Battler. He accuses them of not thinking enough, and that it was possible for a human to do this. They all look at him with strange eyes, telling him that if it was possible, then he should explain it. But when he tried to explain it, he always got stuck, having to explain things with “weapon X” or “poison X”. And then before his and everyone else’s eyes, the witch of the epitaph, Beatrice appears. Mocking him for not believing in her, he stands his ground, saying that there was no way that he would believe. But even when she and everyone else told him to believe because if not the miracle of being revived wouldn’t hold for long, he still stood his ground, denying the witch.

But then something horrible happened. Due to not believing, the miracle did indeed start to wear off, and everyone started to regain the wounds that they died with. Half of Shannon’s face blew up, Kanon was stabbed again, and Maria, Jessica, and George were torn up into bits. Outraged by what happened, Battler cried in rage. Beatrice, taking this opportunity, challenged him to a game, to see if he could really explain these murders with human tricks. Battler, still in a rage, accepted this challenge.

The game she challenged him was simple, and yet difficult. It is a sort of chess game, with the ‘pieces’ being the people in the island during those two days, and the chess board representing Rokkenjima. This game of chess is much more complicated, considering that the only way to win this game is to disprove the Illusion of the Witch during those two days. If there is at least one riddle unsolved from the human side, the witch side will win, and the game will be repeated. There can be no draws. In these games, the two day murder in Rokkenjima is repeated over and over, and while still following the epitaph, the order of the victims change, along with the riddles that come with it. These riddles are: solving the epitaph, solving the closed rooms, and who sets the letters and gave Maria the umbrella at the start of the game. Of course, each game has its own little twist, adding any additional riddles. To solve this, he had to make Beato repeat things in red, meaning truth that didn’t need proof. Later, in the 4th game, Beato introduced the blue text, to make theories.

As the games kept going, Battler kept getting closer and closer to the truth, but each time he stopped, almost to the point of giving up. And as the games continued, they started to include more magical beings, and Beato put it as Battler subconsciously starting to accept magic and all that comes with it. But still, up to the 4th game, what was considered to be the final game against Beato. But she confronted him, telling him to remember the sin that he had done six years ago, and was the cause of the murders. When he couldn’t remember, Beatrice grew cold, and then challenged him to see if he was really fit to be his opponent, by making him say in red ‘I was born from Ushiromiya Asumu”. Which he failed. In other words, the one he thought that was his mother was never his real mother. With this Beatrice deduced that the Battler playing was just a fake. Without a reason to fight, he disappeared. Battler’s ally, Ange, disproved that Battler was not a fake (while still not being Asumu’s son), bringing Battler back. And then, Ange sacrificed herself as a piece, in order to give Battler a reason to fight once more.

And boy did he get a good reason to. He challenged Beato to the final fight, and after a long battle of red and blue text, he had almost destroyed Beato, before she gave him two riddles more. “Who killed you?” and “Who am I?”, ending the 4th game.

Background (AU!Canon; HP): Dirty Diana Battler was born from Asumu (or so he thinks) and Rudolf, who come from two pureblood families. Rudolf had tried to train Battler from the start about the wonders of magic, and succeeded. But Asumu, who not only knew about the wizarding world, but the muggle side as well, she decided to teach him about the places, where humans didn’t use magic. This also piqued his interest, but he liked the two of them with the same amount. His father was almost sure that in the future, Battler would become a great wizard, just like the rest of the family. And in little Battler’s eyes, magic could do possibly anything.

But then, when he was 7, his mother died, and nobody knew the cause. On one side, the family thought that it was the cause of some Dark Magic that couldn’t be explained, while everyone else passed it off as a natural death. Battler, disillusioned with the fact that magic couldn’t save or bring back his dead mother, decided that there was no way that magic could exist, and that it was just a lie. And then, something else happened to him. His father almost immediately re-married, to another pureblood witch, Kyrie. Betrayed and unable to stand his rage, he no longer wanted to live with his dad, and moved with his maternal grandparents in Dublin. Though these two were also purebloods, they no longer really cared much about magic, and lived among the muggles in the city. In this environment, Battler lived a happy life, and even forgot that he was a wizard, and any strange happenings that would happen, he would just dismiss them. But he lived as any normal person for the most part, and got interested in mystery novels, becoming an avid reader.

But suddenly, when Battler was 11, his already aged grandfather passed away, and a month later his grandmother followed. Without any more options, he was forced to move back to his dad’s house, much to his disgust. When he got home, he met Kyrie, his dad’s second wife. Though he couldn’t accept her as a stepmother, he decided to accept the woman as a sort of cool older sister. Rudolf, not really expecting that Battler had at least regained some sense and stopped denying magic, wasn’t shocked to see that he still didn’t believe in magic. He still tried to show him how, and with more urgency because he hoped that the Hogwarts letter would arrive, but with no avail. Battler, still showing resentment towards his dad, didn’t allow him to do anything. And when Kyrie tried, it had no fruit either.

But Kyrie still wanted to get closer to Battler, even just a little bit. Knowing that she couldn’t approach him through magic, she decided to go the way that Asumu had done, and showed him something that she had learned in school, that was accepted in the magic and the muggle world. This was called chess. And they got something in common. She taught him all about chess, up to the point that he was becoming better and better. Then she taught him this way of thinking, called “chess-board thinking”, in which he could see from an opponent’s perspective, and what moves he would most likely make. Battler, fascinated with this style of thinking, started using it, and along with other theories, as to why magic didn’t really exist. So much for trying. But when he did try to explain about how magic could be farce, he realized that if he proved it, he’d be calling his family liars too. And he didn’t want that. But he kept going, even though his each of his theories was more exaggerated and wacked up than the other, up to the point that they didn’t take him seriously.

But then, even though he didn’t want to, Battler received the letter of acceptance to Hogwarts. The immediate reaction was a very, very heated discussion between him and his father as to whether or not he should go to the school. In the end, Battler was overruled, and forced to go. In the end, he convinced himself to go, because it would be a good possibility to learn more about this magic, to finally find out the tricks about it. In the first year at Hogwarts, he was a mess. More because of scholar reasons than social, but the fact that he would always openly deny magic in front of others at first really didn’t sit well with anyone. But as the rest of the years passed, he decided that if he at least would pay attention, then he would understand this illusion of magic.

So his grades slightly improved, and his outbursts lessened. In his free time, though, he tries to create theories on how this could be explainable with human tricks. It seems that his theories are so wacked up that sometimes even he doesn’t believe them. At those points, he wished he could give up and just believe in magic, and stop doubting. But in those moments, his prideful self kicks in, and he picks himself up again, to another round of trying to disprove magic. But that didn’t mean that he hated all of his classes. He enjoys Potions, Muggle Studies, and for some reason that not even he can explain, Defense Against the Dark Arts. But if there was one class that he hated when he had to take it in the first year was, without a doubt. Flying. He’s still embarrassed of those times.

How would your character fit in to each House?
Gryffindor: One of the main things about Battler is his courageous and brave personality. He will stand on the line, no matter how much the odds are against him, and fight all the same. And if he tries to give up? Well just give him a bit of time, as he will regain all of his confidence again, to get back in the fight. Canonly they’ve gone as far as to compare him to a phoenix. His chivalry, while not always present, he does show it when he has to.
Hufflepuff: He is, for the most part, very loyal, with his family, and with his friends the same. He doesn’t believe in abandoning them, and isn’t the type to betray them either. Hardworking, not so much on the outside, but if he is motivated enough, he will work, and hard.
Slytherin: While Battler really doesn’t have any ambitions, he is both cunning and has the possibilities of assuming leadership within a group. In new situations, though it takes some time, once he gets the hang of it, he is quite resourceful, being able to adjust his to the new environment.
Ravenclaw: Battler is surprisingly very intelligent, and very witty, when the situation asks for him to be so. But either way, his dedication in his studies really isn’t all that high, although he is a very good reader His creativity isn’t quite as seen, until one starts hearing his theories, explaining how magic can be explained by human tricks.

application, ooc

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