Pop the heatsink.

Sep 11, 2011 17:32

[PLAYER INFO]
NAME: Murder
AGE: Old enough
JOURNAL: amurderofcrows
IM: AlmostAMurder
E-MAIL: storytelling.crow@gmail.com
RETURNING: 2

[CHARACTER INFO]
CHARACTER NAME: Garrus Vakarian | The Archangel
FANDOM: Mass Effect 1/2
CHRONOLOGY: End of Mass Effect 2, Prior to DLC.
CLASS: Hero, baby.
SUPERHERO NAME: The Archangel
ALTER EGO: Garrus Vakarian, sniper and ex-cop.

BACKGROUND:

In a galaxy-- not that far away, actually, there was a Turian C-Sec officer with an axe to grind.

Garrus Varkarian was a good cop, but wrapped up in red tape in the Citadel. When he was asked to accompany the first Human Spectre -- an agent for the galactic government based out of the Citadel, allowed to do whatever they needed without limit in the name of galactic stability -- in a mission against Saren, rogue Spectre, he hopped at the chance to join the crew, despite that his father, a long-time C-Sec agents and a by-the-book cop (as well as Garrus's personal role model), would have disapproved.

Garrus brought a lot to the table; military service (mandatory for Turians), technical and sniper skills (the latter being near impassable by other snipers; he was one of the best), but he also brought some damage. Having been chosen for Spectre training, but having given it up due to his father's disapproval for Spectre's lack of oversight and 'do anything' credo, Garrus was caught between wanting to do the right thing, and wanting to do the wrong thing to get the right result - justice, but at what cost?

This caused him troubles on the job and friction within his family; his father died not long after he gave up Spectre training, and his mother was afflicted with a congenital disease that eroded her mental functions, and was in the care of his sister. A cop's salary wasn't a great thing -- but it was keeping her in care and taking some of the burden off his sister's pocketbook. He couldn't advance because he had a rebellious streak and couldn't up his pay grade despite his skills, and he couldn't risk losing his job because the money going back to help his mother was very important.

Fortunately, Commander Shepard was something of a Paragon in the alliance, and rarely went too far over the line in pursuit of Spectre missions. Leading them to victories in the hunt against Saren -- and not afraid to make time for 'personal' missions to allow the team the Commander collected their closure before going off into want was likely to be a fight to the death against Saren (and his machine backers, the Reapers), Garrus was allowed to handle the 'one that got away'; Dr. Saleon, a solarian scientist who had been force-growing organs in people and used them as banks for them. C-Sec had called them 'hostages', Garrus called them 'accomplices' or 'dead already once Saleon was done with them anyway' but they'd prevented hm from taking out the ship when the good doctor escaped the Citadel. Shepard made sure Garrus didn't have to see him escape twice; what he'd done in the interim had been just as terrible, but thankfully, they were able to bring him to justice.

The trekked across the galaxy, looking into the Protheans and trying to unravel the mysteries of the Reapers, while occasionally getting called out to missions for the Alliance as well, since they were aboard a human alliance ship. This long slog through every political and tactical nightmare you could imagine cost them blood, sweat, and tears-- and the life of a crewmate, Kaiden Alenko. This only hardened their resolve to go forward and end this threat once and for all, before too many lives were lost.

This culminated in the discovery of one of the lost Prothean worlds, where Saran had made his base -- where the Reapers would open a 'back door' to the Citadel from where they would destroy all of humanity. Shepard couldn't allow that, and used the back door to make sure they could get to the Citadel first. They gave orders to make sure that the Council would be preserved -- despite the cost of human lives -- and went into the fray and fought the Reaper that had once been Saren to the death, and made sure the ship that held the Reaper intelligence, Sovereign, was destroyed, ripped to pieces in the fighting.

After the issue with Saren was resolved -- or so the Citadel Council said, completely denying any existence of the Reaper threat that had been manipulating Saren -- things went back to 'normal'. The Normandy was still under Shepard's command and the team was intact, if now lacking Alenko.

However, everything went wrong when the Collectors, under the command of the Reapers, came looking for Shepard. They destroyed the Normandy, and killed Commander Shepard; most of the crew did not survive; only command staff and some of the others made it to the escape pods before the ship was torn asunder and the Commander lost to plant fall with the rest of the debris.

Shepard's elite team went their separate ways. Garrus vanished into the far reaches of the Terminus systems where Citadel law never reached, and decided he was going to dispense the justice that Shepard had taught him how. He was going to pop bad guys, say 'fuck the paperwork' and sleep sounder for it. Like-minded men flocked to him -- till he had a team of ten good men of various races and abilities, ready to do justice on Omega. And he did it, for two satisfying years.

And then one of them betrayed them all; killed every last one of them, and nearly Garrus as well. He certainly would have been dead, had it not been for the reappearance of a recently resurrected Shepard, having been found and revived by pro-human group Cerberus, wanted to recruit the vigilante 'Archangel', Garrus' crime-fighting moniker was all they had. But the reunion was brief; Shepard got to Garrus' location only to have to help him get out out in one piece. With the enemy use of a flyer that almost didn't happen; one barely-missing missile and a spray of Gatling fire later, Garrus was nearly dead.

However, Cerberus rebuilt Shepard and knowing that Garrus was a good friend and would stabilize Shepard emotionally on the team, they made sure Garrus stayed among the living. Oh, he had to have an ear replaced, and he was terribly scarred, and some other cybernetic enhancements were made, but in the end, he lived and didn't lose any capability to carry out their mission: to stop human colonies from falling prey to the Reapers.

THey collected other teammates; some like Tali vas Normandy were familiar and had been with Shepard's past team, others, like the good doctor Mordin Solus, were not. Shepard ensured the loyalty of the crew -- including giving Garrus a shot at the Turian, Sidonis, who betrayed his team... but making sure he didn't take it, understanding that man's death would not give him his men back, and his life in misery would not diminish their sacrifice.

They had much to do while they looked for clues into the Reapers and Collector threats; they were under plausible deniability with the Citadel while they operated through the furthest reaches of space where the human colonies were scattered and being victimized. Piece by piece, they assembled the mystery -- the Collectors were agents for the Reapers, and always had been, they were the enslaved remains of the Prothean race and had lost all remnants of their own culture and thought, and they were preparing the way for the Reapers. However, with a surprise ally in a Geth unit, one unallied with Saren's faction, they found the missing piece: how to 'talk' to the Reaper technology and reach Collector space.

They left the ship for one last mission -- and the Collectors targeted it again, stripping nearly all of the crew before Joker, the pilot of the Normandy in both it's incarnations, managed to help the Ship AI retake the vessel -- but not before it was too late for most of the crew. Almost all had been taken to the Collector hive for whatever nefarious purpose. Unable to ignore things any longer, unable to wait further, Shepard took the team into the breech, into Collector's home space, to invade the Collector hive.

The fight was terrible; they nearly lost teammates again -- but this time they brought them all home, and saved their crew. Too many of the colonists were lost, being broken down into sludge for a genetic computer that would create a "Human" Reaper -- based off human genetic code. Despite friction with Cerberus, they destroyed the Reaper, the hive itself, and flew off into the sunset, Waiting for the next sign of the Reaper invasion, knowing there would be one, but not knowing from what direction it would happen.

It's in the aftermath that Garrus Varkarian finds himself taken from his comfortable quarters on the Normandy, and brought to the City...

PERSONALITY:

Garrus Varkarian is a bad Turian. His people are very dedicated and disciplined, very much a community-effort, help-each-other, organized people who like the rule of law, and tend not to be very individualistic. While Garrus retains some of these virtues, he has become something of an individually minded person, as time eroded these traits in Garrus.

Instead of community, discipline and self-sacrifice, Garrus has endured loss of direction, and a certain level of fatalism after the events of the first Mass Effect. A former young officer and definite Daddy's Boy, Garrus served in the military as is traditional for young Turians, followed in his father's footsteps with C-Sec (become a cop, essentially) despite being offered a shot at becoming a Spectre agent because his father's disapproval of the lack of oversight on Spectres and their ability to do whatever, whenever they wanted. His father thought this dangerous, and that everyone needed rules, Spectres included, so he dropped out of the program and went to C-Sec like his father wanted.

It was there that he met and got involved with Commander Shepard as a recruit for the Commander's elite team to handle the hunt for the rogue Spectre, Saren. Once he got a taste of being part of a Spectre's elite team... he really, really liked not having that sticky 'due process' thing, or letting people go because they had good lawyers. The rod crammed up his backside began to loosen. It was still kneejerk to go 'by the book' but he was getting a balance between being 'good cop' and 'bad cop'.

Then it all went to hell with Shepard's "death" after the defeat of the Reapers - the Citadel denied any existence of the Sovereign/Reaper threat, claiming it was a single rogue Spectre and his synthetic Geth allies that had been responsible. Garrus lost his hope, and his way-- he quit C-Sec and split, taking his gun to the furthest reaches of lawless space to dispense justice out of a barrel and stop taking any damn orders; there, he was called ARCHANGEL - with a Viper rifle of God's own vengeance on those who would prey on the weak.

While his moral compass is a little busted right now, Garrus could be considered a very moral man, but is willing to bend certain rules in the pursuit of the greater good. He prefers things in black & white - shade of gray elude him, complicate things. But he's going to learn to factor them into his life, and fast. He doesn't forgive well, and he's very worried about being a failure or a screw up - he's accepting the idea, very slowly, that he may be a bad Turian who doesn't follow the status quo very well, but he isn't a bad PERSON. He's still trying to find himself.

He takes responsibility for his people an team very serious-- and he honored the memory of Shepard in this way as well, collecting good people around him to fight evil as he believes his commander did. In game, when they are all murdered by one of their own, he swears revenge, 'an eye for an eye, a life for a life, as the humans say'. The guilt he carries with him is intense, and he cannot forget the sacrifices they gave.

He retains his core sense of justice -- though sometimes it now tips over into a darker need (for revenge). He remains a man who will kill for purpose, but true to being a sniper, he doesn't waste shots, he doesn't fire into crowds, and he's not into unnecessary violence. He was a good cop. Still is, really, he just follows less rules about it now and doesn't get his panties in a twist over petty stuff; it's more a calling then a job for Garrus now.

POWER:

Turian Form: Turians are evolved from a raptor-like creature with scales with mineral deposits used to minimize radiation affects. They's bigger and stronger then humans (but nothing like a Krogan; they're closer to 'peak human' then to 'angry dinosaur'). However, they're dextro-amino, and thus can't eat anything on Earth. To prevent this from causing Garrus to starve to death slowy, the Porter gave him the ability to switch between human and Turian.

Space Age Equipment: Instead of having flashy powers, the imPort machine brought over his space age equipment which allows him his armor (With sheilds; able to handle bullets and lasers or one very large bomb hit with a questionable survival rate, etc), sniper rifle (modified by the porter to not need heatsinks or conventional ammo -- or ammo, period) and his omnitool, allowing him to hack computers from his advanced interface, access a few communication tools, and other little computer programs.

[CHARACTER SAMPLES]
COMMUNITY POST (FIRST PERSON) SAMPLE:

[Having off-world experience, and assured that everything he edured in getting here (and becoming a shape-changing human part time) was fairly normal for the imPort experience, Garrus is dealing as well as he could given the circumstances. However, a guy can only stay idle so long. He's gotta find a way to handle a few things.]

Since this isn't my first time to the old rodeo, I'm guessing this isn't a really unusual question.

I've been a cop and vigilante both; when one failed, I went to the other. Now I'm not sure about going back. Red tape's a pain in the neck, but there's still the appeal of justice mandated by the people as opposed to personal feelings about it. But people -- Turian, Human, Quarian -- are all fallible, alone and in groups. Everybody here has chosen a side; playing within the rules, outside it, or even against it. Given the option, would you chose the other side? Why?

You guys on the 'wrong' side of the law -- don't bother to answer. I don't care what reasons you're giving for choosing for preying on other people. I'm not interested in excuses.

[He scratches at his neckplates, a little embarrassed at his own indecision between lawful justice and the vigilante sort, and then clicks off the comm.]

LOGS POST (THIRD PERSON) SAMPLE:

Maybe it was wrong, but he caught himself classifying which places in the city would or would not be enjoyable to have a firefight in. A lot of the city was a nightmare-- tall buildings, lots of good spots for ambushes, or wide open spaces flanked by those self-same tall buildings that Garrus really wanted to get up into, to see down. It was nothing like the Citadel in it's grandeur-- but it still had a lot of perches a guy could really enjoy a bird's eye view from.

But when he found Central Park, entering at the Artist's gate, it was amazing. Everything about the place was foreign, but he was pretty sure a C-Sec team could have a fun romp from one end of the park to t other. He followed the west drive, engaging in sniper's entertainment as he went from place to place.

He took on his human form to seem less conspicuous; after all, a seven foot bird man looking around thinking of the best place to ambush a perp to build a nest to snipe a target was a lot more conspicuous then a lone human considering the same.

Continuing past the Sheep Meadow, which seemed too open and peaceful for anything truly fun on the job, he found a memorial of a rifleman -- or some sort of earth regiment of the past, he wasn't sure -- and stopped. He gave a little salute; anyone that'd looked down the barrel of a rifle, at any time or place, had to be given a nod.

Getting off the main path, he headed toward the shadowed bride path, which took him through a stroll ideal for ambush; heavily wooded, close to the street so one could flee to outside the park easily, and so on.

It was then a metallic click and a rough voice saying, "Wallet, now. Nice and slow, or I will fuckin' shoot you."

All Garrus could think to say was, "Are you kidding me;" glacing backward in this awkward human body got him pistolwhipped for his trouble -- abruptly feeling stupid, like a stupid rookie first day on patrol, he staggered with the blow, before fixing his eyes on the mugger, who had an old fashioned slug thrower in hand.

No way that little bullet was going to go though his plates; he triggered the shift, and watched with pleasure as the gunman startled and stepped backward as the smaller human became a larger turian.

"You were saying, creep?" He wished he hadn't left his gear at home, but his appearance, strange and inhuman, was enough to handle even the toughest street thug. The man gave up on his quarry, and bolted.

Had he'd his weapons, he might've pursued. But that'd be a lesson for him for later; better check for other predators with the same idea, in the same territory, next time. Rubbing his aching jaw, he shook his head. He continued on, out of the park, in his own flesh.

As useful as the human body was, it wasn't him. He'd have to remember that, next time he went poking his nose into human places. They'd just have to get used to him, just like Turians everywhere had to get used to them, once upon a time.

FINAL NOTES ABOUT YOUR CHARACTER:
I did not go in depth on certain missions (IE, most of them) due to the fluid nature of the game (picking who goes where) and thus left hat -- as well as Shepard's gender--purposefully vague. Everything else there is canon.
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