[ Gaming Status ]
It came a few days ago!. Everyone else is playing Pokemon X/Y; I'm always behind or under a rock. But I don't have the money. I can't get WiiU or 3DS or 2DS.
but I've always been behind or late because I don't plan correctly.
Makes me question how I'm living. Being a gamer enthusiast and occasional babysitter. If I had a family, I'd be screwed because we can't take life for granted.
Even if the number of monsters available are greatly reduced compared to the other games of the series, I can say that I have a lot to do. And I need a lot of time. I still don't like the Wii being sold short. MonHun Tri was a chance to break MonHun into a new home console outside of the PS series. But then, WiiU gets the good treatment.
Back to what I've experienced so far: Armors, weapons, quests, resources, and status that makes me have to check the manual and hunter notes maybe three to five times. Because it's redundant. Why do I need to know about how much decimal amount is in a gun's recoil? And there's three parts to a bowgun.
The weapon variety is pretty neat, but since I'm using a Wii Remote, I need a lot of practice, especially with the heavy weapons. It seems easy to control and it feels exciting to miss the monsters. They're actually pesky and that actually shows me that I have work to do. Many of the herbivores are swift, so it's a bit annoying to hunt small monsters with heavy weapons such as hammers and great swords.
And hitting a monster is satisfying too. I did so many battle cries while swinging a heavy sword. "TOH!" "URAAAH!" "GET IT!" There's this big smash you hear when you hit. I just recently tried out a small bowgun. Apparently, a gunner's pouch is separate from the blademaster pouch and you need to pack the former with BOTH ammo and useful items. In other words, the BM items don't transfer to gunnar pouch. I could be wrong.
Before deciding on getting MonHun Tri, I thought of becoming a gunner first. But the BOWGUN WAS TOO EXPENSIVE.
The lance is pretty cool.
Probably the most unnerving thing I've faced so far is the underwater system.
K-sensei (Katsuki Masako) didn't like it either. In various games, going underwater really gives you a sense of being confined or in an unknown world. With spectacular visuals in gaming these days, that's a definite. I still have to work on it.
On the cover of the MonHun 3 box art is the water monster Lagiacrus (ラギアクルス), which you see early in the game UNFORTUNATELY. It is a demon. The darned thing actually scared me, AND I had a problem with the swimming controls. Especially if I panic. It's so bad that you have to carefully look through the unclear water WITH A DRAGON IN IT!, and make escape plans. Furthermore, while in Lagia's territory, you have to hunt another monster to get its items.
Scary, but unique feeling that I haven't felt before.