SP Application for Serrure (Loki Laufeyson/Odinsson)

Oct 27, 2011 02:12

Player Information

Name: Mish
Age: 24
AIM SN: blueyedmatador
email: blue yed matador at gmail dot com


Have you played in an LJ based game before? Yes
Currrently Played Characters:
Conditional: Activity Check Link:
Conditional: Official Reserve Link: Reserve Link Here

Character Information

General
Canon Source: Marvel Universe
Canon Format: Comics
Character's Name: Serrure (Loki Laufeyson/Odinsson)
Character's Age: 13
Conditional: If your character is 13 years of age or under, please clarify how they will be played. He will be played as a street wise, thirteen year old boy until he regains his memories. Serrure will be slightly more mature in his outlook as well as more intelligent than someone his age ought to be. Once he is Loki again, he'll be a few thousand years old, though still teenage in appearance as Aesir age more slowly than humans. His mental capacity will be beyond that of a human teenager, his maturity in some areas will be elevated over a normal human teenager as well. Loki will maintain the wit and cleverness of his centuries, the pragmatism of a god but carry a naive and somewhat simplistic view at times that shows he is not completely a mature adult, but still a teenager even for a thousand year old god.

What form will your character's NV take? Stark Phone: a smart phone with a full qwerty keypad.

Abilities
Character's Canon Abilities:
Serrure: As Serrure, Loki will have very limited magical abilities that are often not of his conscious control.
-Enhanced Sleight of Hand: The distracting hand will be intensely more fascinating to watch, almost compelling in comparison to the hand stealing you blind. Though his fingers are naturally nimble and plain old sleight of hand is a mundane talent, when he's concentrating and using his abilities, the object in his hand will be neigh invisible in his grip.
-Luck: Serrure practices card tricks, usually three card Monte, and when he's in the zone and about to fleece you blind, he cannot lose. He cannot lose because when he touches the card he's about to turn over, whether it is the right or wrong card, his hand will warm and glow almost a green and the card will be the one he wants as he flips it over. He can't lose and you can't win.
-Get out of Jail Free: When he doesn't want to be found, when he's being persued, Serrure will find a conveniently unlocked door to slip through. The alleyway he goes down will spill out into a busy street instead of a dead end. There will be a fire escape. He will melt into a crowd and your eyes will simply pass him over.
-Physical: He is very slightly stronger than he ought to be. His endurance, agility and acrobatics are slightly more than a human. As a street kid, he's a very capable free runner and what a normal person might see as obstacles such as ladders, garbage cans and construction sites, he sees as an opportunity to slip his pursuers.

Loki Laufeyson/Odinson:
-Sorcery: Loki is an incredibly powerful sorcerer. He can use this power to physically enhance himself with speed, strength or the like above his own innate Aesir ability, though this added boost is only temporary. He can grant this to others, as well as enhancing their magic, superpower or mutant ability, though this boon is also only temporary. Loki is also capable of, for a very short time, granting mundane humans with power or granting new powers to others on a temporary basis. He can bring inanimate objects to life or turn animate objects into inanimate ones. The degree with which he can use this power in the setting of the game will obviously be restricted and involve other player's consent, and will be temporary.

Loki can move objects and people without physically touching them. He is capable of influencing a person's thoughts, using said person as a ventriloquist's dummy to his advantage or their disadvantage. He can move between worlds without using the Bifrost, simply walking through paths that have been forgotten to others. This power will obviously be blocked in SP. However, Loki will still be capable of small-scale teleportation within the confines of the game.

Loki can condense magic and elements into raw power that acts as a blast of concussive force, or he can craft that raw power into an incredibly durable shield around his person, other persons, objects or large areas. This, too, is also temporary and for the sake of the game, the largest shield he will be capable of constructing will only cover a building.

Matter cannot be created nor destroyed. Loki cannot will anything into existence simply because he wishes it, however, he can twist the being of another object into that of the desired object. Likewise, Loki cannot simply destroy something, he can rip it apart to its base matter, he can transform it into something else, but it will not be gone, the object will simply be different than it was. Meaning, that unless Loki has tucked said thing away somewhere, that another sorcerer or equal ability would be able to change it back. Theoretically.

Loki is also able to create charms, gifts and enchantments that aide or stifle the person he bestows them on. These will last for the duration that the gifted person has them and chooses to use them.

His illusions are the next best thing to reality. Loki can create multiple clones of himself that are indistinguishable from the real thing, capable of physical and magical attacks that Loki directs. He has cast illusions over whole cities that were entirely believable, but for the sake of the game setting, this power will be toned down a bit.

Loki is very capable with healing magic and can reattach limbs if needbe.

Loki is capable of conversing telepathically, can project himself over long distances to other people in order to communicate or appear to be present and is capable of hypnotism to some degree.

-Physical Abilities: Loki has the superhuman strength, speed and agility past the ability of the average Aesir, able to keep it up for a solid day before needing to rest or being weakened. He is incapable of feeling cold due to his Jotun heritage and has minimal manipulation of ice due to that biology as well. He is a shapeshifter and can take the form of various animals (and will gain all their attributes) and other people (though he will not posses their power).

Aesir do not have the same biology as humans, and Loki is no exception. He literally has no heart. He can be beheaded and not die and is invulnerable to attacks of ice and cold. Even physically, it is very, very difficult to kill him as Loki's body is about three times more dense than the average human and along with his own physical augmentations via magic, he can survive bullets, long falls and physical damage without injury.

His metabolism burns faster than a human, healing his injuries with incredible quickness, even faster when aided by his magic. He is not susceptible to human illnesses and while he is not truly immortal, ages far more slowly than a human. He is a couple of thousand years old in his newly reincarnated form, though still physically a teenager.
Conditional: If your character has no superhuman canon abilities, what dormant ability will you give them?
Weapons: Loki is proficient with throwing knives and a whip as well as swords and spears.

History/Personality/Plans/etc.
Character History: Full history here.
Point in Canon: At first (before he regains his memories), his canon will be solely from Journey into Mystery #617 as Serrure, a street hustler from Paris. After Loki regains his memories, his canon will cover the entirety of his appearances in the main Marvel Universe (Loki will only remember his boyhood and everything from JiM #617 and Mighty Thor #5 and beyond, Ikol, his magpie, will remember the rest as is canon).
Conditional: Brief summary of previous RP history:

Character Personality:
Serrure:
Perceptive beyond his years and intelligent though he’s apparently not had much school, Serrure lives in Paris, France and hustles tourists for money using three card Monte while his accomplice pickpockets the audience. Though it’s not much in the way of a living or comfort, he has his freedom and that is worth more than the security of a family or a group home. He’s alone in the world, for all intents and purposes, and dwelling on that opens a black pit of despair that threatens to suck him under.

There’s something in him yearning for- for something he doesn’t understand or know. But he thinks that yearning is in connection with his dreams. While Serrure doesn’t have many memories of his childhood (none, to be honest) he has nightmares, horrible visions of death and destruction by his own hand. Buildings falling. Fire raining down from the sky. People ripped apart before him.

He can’t shake the feeling that these are his memories and that he remembers nothing because the truth would destroy him. These are his thoughts when he wakes late at night to the sound of his own choked screams and sobs, or when Luc shakes him awake lest he make too much noise. By morning the thoughts are gone and he simply tucks away the nightmares as nothing more than some vague symbolic thing that he cares nothing to understand.

Though barely a teenager, he’s very cocky but charming. Especially when dealing with the ladies. Sometimes he thinks he’s playing at it and sometimes he thinks those things really are a part of him. The masks come so easy, he can read people and show them what they want to see that would give him the best advantage in the situation. And he does it without shame or remorse. He’s a mystery, even to himself, thus why he chose the name Serrure, French for “lock,” because there are so many things about himself that are closed up and sealed off. It frustrates Serrure, though he would never let Luc see it. Luc tries to help him, with the nightmares, with the lack of memories. He’s patient, but quick, sharp and has very nimble fingers. Serrure latched onto him and Luc thought he would be taking care of Serrure. And while that might have been true at first, now it is quite the opposite. Serrure finds himself more than happy to be a sort of big brother to his friend, protector.

Serrure has no concrete concept of a future. He knows he will grow and age and eventually die, but what happens in between is something he doesn’t consider and does not like to consider. There is no college for him, no want to perform some mundane task, the same task, day after day. But he knows he cannot hustle on the street for the rest of his life, eventually the charming appeal of a youngster dealing cards will wane in the thinning face of adolescent features.

Sometimes he considers moving on to grander schemes, there is something about him, some shine of luck that might help advance him in those ambitions but that would mean pinning down definite paths, choosing. He doesn’t want that, not yet. He wants and would be satisfied with doing what he’s doing, even in the face of cold winters spent in concrete buildings with no heat. He doesn’t have to stay; he can go when he pleases. Go where he pleases. Or maybe that’s a lie because he hasn’t left Paris in all the time he can remember.

Survival gets in the way of deep, philosophical thoughts. But he doesn’t want things to change. And for now he has Luc and whether that’s truly enough for the parts of him he denies, that’s what he has for now and he refuses to be dissatisfied with the present.

At the very core, Serrue is a locked door around which an elaborate illusion of his own making has been built. And all houses of cards are bound to fall down at some point.

Loki:
Loki is a genius. Sharp wit, sharp tongue. He is sly with words and so very good at how he wields them. Loki appears quick to forgive an insult, though, in truth he is slow to forget and will even the score by playing a harmless prank meant to embarrass the one who slighted him. Others find Loki’s pranks hilarious, earning him the title God of Mischief, but all the funnier when the pranks and carefully crafted insults are wielded against others. Thor especially enjoys Loki’s humor, even when directed at him, and no one can make him laugh as Loki can.

A good portion of what defines Loki is based off of how Loki relates to Thor. Loki gets no validation or acceptance, even support from Asgard or from Odin. Loki masters a woman’s trade and is looked down for it, he does not extol the virtues of Aesir males. He would rather use battle strategy than charge into a fight head on, lure his enemies into a trap and win with ease and no causalities than in the brutal and accepted method of head to head combat that is the Aesir tradition. Winning the fight mentally, in Loki's opinion, will lead to victory physically. Unfortunately, he's the only one who appreciates this method of battle and the other Aesir view this as weakness and Loki as cowardly. There is neither acceptance nor validation found for Loki with his people or his father. This is important because it alienates him, Loki is an outsider in his own life.

Thor is the only person who gives Loki the love he craves, the validation he needs. Loki’s sense of self worth is directly tied into Thor, not only for Thor being his brother but by Thor being the only one who accepts him. Any therapist would call that sort of dependance on Loki's part unhealthy. And it is. Though Loki is not yet to the point where he strives to prove himself Thor’s equal or to free himself by destroying Thor, but the horrible foundation for that sort of future is an unspoken darkness underlying the open, almost childish in his innocence affection that Loki felt for Thor upon being reborn. Thor offered him a new path and when Loki accepted it, he accepted that those nightmares were truth, that his fears were truth and personally vowed never to tread that dark path. It is his love for Thor that would see this change affected in Loki, that would see Loki striving for good, to be a hero like his brother.

A fundamental of who Loki is, chaos, means he could never be as Thor. Loki is a trickster, a sorcerer, a silver tongue and a liesmith. Loki can twist words into a noose or a sword, either one would injure him as much as see his goal succeed. Loki realizes this himself after he saves the world and Thor strangles him a bit for his effort. This changes that childish love, tarnishes the openness of it and shows Loki that Thor is imperfect himself. Imperfect enough to treat him as Asgard and Odin treated him.

This is something important that sticks with Loki, the first thread of darkness enters with Thor’s action, but this is also the foundation of his determination to use his own gifts for the ends of good, even if the means are imperfect because that is what Loki does. It is what Loki is good at and where his strengths lay.

Loki knows he cannot be a hero; he comes to this realization after Thor’s throttling of him. Though neither does he want to be a villain as his nightmares and Ikol, the container of Loki’s memories, show him he used to be. Lok is Loki and can only be Loki. He is chaos, but chaos does not have to be evil. He is clever and intelligent, traits that are often frowned on in Asgard and labeled him as an outcast, but those are his tools and he can use them to help instead of hurt.

He will try to do what he perceives as right and use whatever dirty tricks he has, engage with whatever dark allies he needs to. He will accept the consequences, even as he tries to writhe out of the grips of his actions and get away.

This is an important place for him to be at, he has just lost his brother, aided in orchestrating the prophecy that would kill Thor. There is morning for what he has lost, even without the simple, trusting love he once felt for Thor, Loki does love him and now he is bereft. Alone. Soul mortgaged to dark allies for the effort of saving the world and Asgard with it. This is the turning point for him and his chaos, the universe holding its breath to see how his next steps will fall, where those steps will carry Loki.

Conditional: Personality development in previous game:
Character Plans: Loki needs time away from Asgard and the world that is about to condemn him. In SP, I want him to make genuine connections and learn to care about people who, in turn, genuinely care about him. I want him to learn how people should interact with each other, not with cruelty but with care and instead of mocking, with conspiratorial laughter and light teasing.

In terms of plot, he needs to make choices, decide what is good and what is evil in his own terms and not the terms he wants to follow, those of his brother. I want Loki to develop his own sense of morality that is no longer skewed by his upbringing and learn that not everything he does will blow up in his face. I also want him to have to face consequences for his actions and start accepting responsibility when things don't turn out as planned.

Appearance/PB:

Marvel Comics Loki

Writing Samples

First Person Sample

[A charming smile with wide and innocuous green eyes, though the glitter in them is something less than harmless and innocent. When he speaks, his voice is light and engaging.]

Hello out there!

[The volume is a bit loud and he winces before catching it and allowing his features to adjust back into that beguiling smile. He fixes the volume, teeth catching his lower lip in an expression that really is innocent. His charm does not fade as he speaks again]

Let's try this again? Ah. Better. Now. I've found this Stark Phone by my person after waking here. Yes! Waking here. As though some person or persons had abducted such a poor boy as myself for some nefarious purpose, then discarded me in the middle of a splendid joke.

[He frowns and the expression is solemn, pious]

Now, if you please, could someone tell me how far to Paris?

[His nose scrunches as he glances about]

I would, perhaps, guess at this location- Burgundy region? But for this strange field. American Baseball. How odd-

[His head jerks up, eyes going wide, breath a gasp as he sucks air into his lungs]

What the-

[And then the image cuts off]

Third Person Sample

"Nn," Eyes moved beneath closed lids, Serrure turned to his side, mouth twisted in a grimace. He curled up, one hand striking out above his head, fingers brushing blades of grass. Caught between sleep and wake, he frowned, then bolted up, instantly alert. "Luc?" A quiet call. "Luc!" Then louder.

Wide green eyes scanned the baseball field, the dugouts, the signs. His mind did not process the words. Serrure shifted one knee under him, then rose, not bothering to brush off clinging dirt and grass from his hoody and baggy cargo shorts. This was not Paris. He knew that, something deep in him whispered it and he believed it.

Serrure always trusted his instincts, they had yet to lead him astray.

Now he did focus on the signs, for a split second, he couldn't read them, then his eyes blurred slightly and he could. There was something he ought to question in this, but he never did, not even when he read things that Luc gave him strange looks for. But Luc, where was he?

Or was...or was Serrure alone? He couldn't understand the black feel of despair that welled from deep, deep within himself. Alone. Unwanted. Despair. "No," Serrure said aloud. Firmly. To no one. Then again, "No." He would survive. He needed no one but himself. But first, he must know where he was and how had taken him.

The why was less important, it would come in time. Fingers twitched at his sides as he finally took the time to step to those signs and read them. Eyes narrowed as they ran over the words, corners of his mouth turning down.

"What a joke," He scoffs aloud. Then smiles, "A splendid one, though." He calls out louder now, "Hello, hello! I'm afraid you've the wrong person." When no answer, no body is forthcoming he slips hands into the front kangaroo pocket of his hoodie.

A frown creases his brow as fingertips slip over something smooth and light, but rather expensive under his practiced and knowing touch. He grasped and pulled it out, brows raising slowly. A furtive glance around reveals no one near, "A Stark Phone?" He flips the screen on and drops down the qwerty keypad. These things were expensive, why would someone casually slip one into his pocket and leave him here.

Where was here? Really?
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