I don't think I'll be extending the work for the Villainomicon villains.
Doing a villain a day turned out to be difficult some days. I'm not going to continue it for another few weeks to do the Villainomicon villains. Still, it was an interesting exercise in learning about (a) focusing the adventure on the players and (b) what well-trod paths my brain goes down. For instance, I almost immediately think about the villain's family and whether that can be brought in (or usefully brought in). There are a couple of villains (Speed Demon and The Troll) who have severed ties with their families, and they were often the hardest to write for.
Still, it was an interesting exercise.
I might do it for Bulletproof Blues, but it would be all new villains, if I could get myself in the headspace to create appropriate villains.
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