First reflection. (Week two, three)

Jul 13, 2009 09:58


(No reflection for week one as there was no Design and Technology lesson that week.)

What are the consequences of neglecting workshop safety rules?

Naturally, the consequences are ones that anyone would detest. Firstly, by neglecting workshop safety rules, the person is deliberately putting himself and others in harm's way, and of course, making a nuisance of himself. For example, when one does not keep his hands at a distance from a rotating/moving machine, he is likely to cut himself.

One must be cautious of the obstacles and machines in the workshop; when in doubt, he or she should always seek the teacher for guidance, rather than attempt it without aid. This would most likely only cause the said person to be injured due to his or her reckless behaviour and cause an unnecessary accident when it could have easily been prevented.

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Well, I suppose this is self-explanatory. This entry is dedicated to my first reflection for my Design and Technology course. During the first and second week, we did not do much at all; instead, I sat down on the stools and watched the videos shown to us by our teacher, Mr. Song. We learned about the most basic and fundamental rules upon entering the premises of the Design and Technology workshop - that is, the dress code, how to handle hand tools properly and work with machines, and so on so forth.

Personally, I felt it was merely about being more cautious of our surroundings, per se, as the rules were somewhat long-winded and to put it blantantly (with no intent of offence on any party for that matter), it was insipid. Still, it was an interesting lesson to start off with, in any case. We were then handed the notes for working safely in the workshop and a recap note about the basic structures, consisting of loads, levers and the five different types of forces (compression, tension, shear, bending and torsion). Of course, we were then handed the thick wad of worksheet (or workbook, if you may) and proceeded to do some of the front activity pages with aid from our teacher.

Once that was done and the lesson was concluded, we were dismissed; however, I went home instead to finish my homework, that is, further research on the cam toy that we planned to create. With new inspiration fuled to my brain cogs, I went ahead full-speed to do my bidding. My idea was that of a simple yet practical design with reference from a website I chanced upon, thanks to Google, and I modified the basic design until I was satisfied with it. Well, almost; the design is actually of that of a dolphin that is 'jumping' over the waves, but I know that I will have problems cutting the edges of the dolphin and the waters as they seemed difficult to cut, what with so many curves and swirls.

However, I did my utmost best to modify the design, so I feel glad for that. The next week came faster than I had expected; sadly, for me, I had disregarded to bring my file and my notes, and that left me somewhat bitter for the first half-hour. However, the worksheet was returned to me, and I am thankful for that; once again, we settled upon our stools and watched videos about the topic we were to learn for the day. This week was about isometric sketching and projection, with borrowed elements of drawing for the art; toning, sketching and even rendering.

Truth be told, I still cannot fully grasp the definition of rendering, but I did my best for the shading and toning, as well as the basic sketch. The isometric projection was surprisingly fun to do even though it felt slightly awkward to draw a drawing so rigid at first. I will concur and do my best to improve next time, and hopefully my understanding of rendering would be clear by then.

Well, that's the end of my reflection for week two and three.

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