Feb 20, 2009 21:56
A major problem I have with those "press X to not die" timed events in video games is that it conflicts with my usual more laid-back "watch the pretty plot unfold" gameplay style.
A more direct problem I have is that if the game tells me to press X, I have to look down to find the X button before I can press it. This may seem like something that gets eased out with practice, except that I have a Nintendo DS (X button is at the top, like the SNES), an XBox (X button is at the left), and a PS2 (X button, more like a "X-shaped button" than the letter X, is at the bottom).
I default to SNES controls anyway, which theoretically makes the DS easiest to get used to, but then they introduce the stylus.
gaming