Tuesday update..

Aug 17, 2004 08:14

Yesterday was busy.. Busy enough that for the first time, I wore down my cell phone battery in less than 12 hours. I was playing the in between person on several things from the new house to utilities to Cam things.

I finally got up to wendy_lady's place and got her all the stuff that I had for my jacket. It looks like we will start working on it ( Read more... )

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jeckcrow August 17 2004, 10:45:37 UTC
Hmmm... There's a couple of topics wrapped up in this one post, so I'll try to address them individually.

Public Disclosure, Fact Finding, & Necessary DiscretionPersonally I don't see anything wrong with a DC candidate approaching the remnants of the previous coordinator structure to inquire about the current status of things, and get a feel for how the Domain's coordinator structure, and how it's members feel about things. I think the ability to do so is a valuable tool that any coordinator can utilize. I can see how some people might see that as an attempt to "back room deal" things, but this is the part where I'm confused... I don't know of any other candidate running for the position. So there's no "deal" to make. You were the DC of Seattle prior to the merge, when Trevor took over, and with his resignation from the position, and you being the only candidate willing to step up and assume the position, unless a large chunk of the populace thinks you can't do the job (unlikely), you're pretty much in. So I don't get what the big ( ... )

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scalpel August 17 2004, 11:05:31 UTC
The fact that Marco went after Sharp was actually a relief. Sharp was supposed to highlight the hypocracy of the Camarilla in allowing someone like him to live, and the fact that he was tolerated so long surprised me. :)

But I would argue that there is a real difference between playing a morally repugnant character like Sharp and playing a character whose motivation is killing other PCs, for instance. If you're going to play a villain, make him realistic and interesting for other characters to role-play with in scenes!

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djelim August 17 2004, 11:14:27 UTC
Thank you, sir. You have just validated my entire roleplaying experience in the Camarilla. People often tend to forget that players are not their characters.

People also generally understand their own motivations and do not see the larger picture of the motivations of other characters. Rather than roleplay, they assume the worse and cry "get 'em" when they feel threatened.

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the_doctor August 17 2004, 11:22:47 UTC
If you're going to play a villain, make him realistic and interesting for other characters to role-play with in scenes!

Or as I like to put it, play a bastard, not an asshole. ;)

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djelim August 17 2004, 11:52:24 UTC
True nuff, sir.. Assholes are common, everyone has one.. Bastards are more rare..

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djelim August 17 2004, 11:11:32 UTC
Thank you for your comments. As I have found, you tend to be more realistic towards the organization and as such offer a voice of reason and will say what you mean when you say it. I appreciate the candor and it is good to have you as someone on the Coordinator Council who will tell someone when something is wrong.

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