BMPlay

Sep 29, 2006 00:03

I hit a snag in development that deals with how the program lists, displays, and generally makes BMS/BME files selectable. There's no actual graphical system in place. Now, being that this is a QApplications, I could just conjure a list of widgets or even a tree, but that's not the direction I want to take this program in.

I guess what it boils down to is that in the end, I want files to be selectable in a manner very much like a IIDX/BM machine would give you, but I haven't even begun the logical stuff involved like the following connundrum:

if each Song has 3 stubs, one for each difficulty, does the selectable list contain pointers to songs then? Then I couldn't use a DD "Sort by difficulty" because I'd need individual lists.

In fact, the end result might be individual lists generated on creation. However, since I have no idea graphically how to pull it off yet, I'm not going to start coding something that I'll likely have to completely scrap later.

So I need to start working on non-beatmania things now, like graphics.
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