Who: Anyone who wants to explore the Prison Camp, don't worry if you haven't talked about it with a character you can just handwave you talked about it with Seifer or someone else (Faik though the list is: Seifer, Heiji, Conan, Anya, Luke, Layton, Adam and Ange)
Where: Dissimulo Prison Camp
When: Going to say the 27th for this
Rating: PG-13
Summary: It's field trip day at the Prison Camp in Dissimulo. Who wants to see some ghosts?
the log:
There's a certain foreboding to the prison camp on the edge of town. Maybe Discedo and Dissimulo have always held a forlorn appearance, but there has always been the sense that at one time there was people, laughter, thriving life. Here at the prison camp the only thing that seems to thrive is weeds. It's obvious this place was made for one thing and one thing only: to contain.
It's not doing a good job of that now though. The wood on boarded up windows rots away and deep cracks mar the walk way. Concrete from the walls has crumbled away in places allowing snarled vines to rush in and claim a greater hold on the abandoned building. Walking up to the doors at the front of the building a few are ajar and rusted, broken chains on the ground speaks of the final failed attempt to bar others from the building.
Hopefully you brought light because it's a dark place inside. If you walk in alone, who knows if you'll ever come back out.
The prison camp is comprised of four floors.
[SECTOR RED] Ground Floor
Upon entering there's a no-nonsense foyer scored by years of disuse. Leaves and dirt have blown in through the door and a thick coat of dust covers everything. At the far end stands a respectable booking desk before the metal gate that locks off the rest of the floor. It's not locked now though and a simple push leads to several halls of cells.
A creak, maybe the sound of a shuddering breath and you turn your flashlight to peer into a cell. You might even think you seem someone, but a second look shows an empty room or at most a few decaying bones. Still you can't quite shake the feeling that someone or something is watching you. And not benevolently.
In addition to cells there's a Warden's office, papers detailing expense accounts spread over a messy desk and facility rule books kept on a slanting shelf. A keen eye might also spy the naughty magazines hiding innocently under the fan atop the locked filing cabinet in the corner. Further down the hall is the prison kitchen. Rotting bags of potatoes and rusted cans, there's an abandoned pot on the stove, but whatever's in there looks like it might eat you before you eat it.
Finally at the end of the sector a set of stairs lead down. On the wall a crooked sign reads [SECTOR YELLOW].
[SECTOR YELLOW] B1
When you first reach the bottom of the stairs to this floor a high scream for help pierces the air. Search through the halls of prison cells and you might find an operating room, posters about the food groups and an eye chart on the walls. There's a few rusted tools, scalpel, sutures, forceps and if you check the cabinet along the far wall you might find a few medications. Some aspirin, a bottle of morphine, maybe a syringe or two. The question is is any of it still good.
Well... it's up to you to take that chance. In the middle of the floor an empty file cabinet is knocked over with an ashen pile next to it. A half burned folder with the letters 'P A' readable on it explain where all the records went to.
The occasional scream with an unfindable source will only add to the increasing sense of a malevolent eye on you as you explore this floor. If you continue on you'll eventually come to another set of stairs. [SECTOR BLUE] designates your destination.
[SECTOR BLUE] B2
More cells and operation rooms, but every once in a while the lights make a weak flicker. Maybe the electricity's not as out as you thought. The weak sparks of light don't help though. If anything they only add to the increased sightings of people who aren't there and sounds with no source. That is... until you check the rooms in earnest. Then you might find some sources.
Spread out over this floor characters will see ghost images of the last exploration team to enter the prison camp two years ago. And not in the way one would want to see them. Each member died a grisly death and the unseen ghosts that fill the camp will be more than happy to replay these moments like a bad movie. The deaths are as follows:
Jiro: Shoved into a gas chamber to inhale obnoxious fumes, eventually he was lit on fire causing him to explode (he was a robot).
Rika: Decapitated by piano wires in the recreation room, her feet were then nailed to the ceiling leaving her as a grisly welcome for all who entered.
Seifer: Slowly strangled by loose electric wires before being electrocuted.
Billy: Throat bitten out by the ghost of a child.
Reno: Stabbed with hypodermic needles before dying by a combination of choking on his swollen tongue and internal bleeding from toxins.
Sanji: Throat slit by a scalpel.
Yazoo: Shot by soldier ghosts before having his skull crushed while bleeding out on the floor.
Rosalyn: Crushed by falling debris.
Watari: Strung up to the ceiling by chains and repeatedly stabbed until dead.
Zoro: Bisected by a chainsaw though managed to remain conscious for a few minutes afterwards before finally succumbing to the wound.
At the end of the floor is another set of stairs with one last sign: [SECTOR GREEN]. Immediately next to that though is one last room. This is the prison camp Research Lab as a neatly printed, but faded sign next to the door informs you.
Four or five desks are neatly arranged in the room, covered by a thick layer of dust. Most of these desks are neat and orderly, with minimal paper and mess.
There's a short research diary on one desk. The first entries are written very professionally in shorthand; illegible and untranslatable. Many of them contain diagrams of the human body.
Then the entries become increasingly sporadic, messy, full of scribbles, inkblots, torn pages. A large chunk of the book is ripped out entirely. Two of the last entries are visible, although hard to read.
The first is full of ink splotches and scribbled-out words:
"He did it. That bastard re______id it.
I know it was him.
T____aid it was an accident but it was him. He can't hide the truth. He kil_____y Lizzy. Took her away.
Gone.
Gone.
All gone."
The second:
"We meant it for the best."
A short note can be found on the floor between it and another of the desks, on paper similar to the journal, in similarly scrawling handwriting:
"I know what you did. You can't hide it forever."
Below it in red ink, a fish is drawn with much neater, more stable penmanship, possibly by a different hand: perhaps it's a reference to the idiom of a "red herring."
On a different desk, a letter is written in faded type; it looks like a photocopy.
Mister West,
We would like to thank you and your lab for your continuing support, funding and material. As requested, we have enclosed detailed reports of our findings in the form of written reports and a collection of video tapes.
There is more written, but it's too faded and dirty to read. Continue back into the hall and go down the stairs to the last floor.
[SECTOR GREEN] B3
The bottom level is decidedly different from the previous ones. There's still cells, there's still dust and decay and an almost panic-inducing sense that you need to get out, get out now. But the operation rooms on this level aren't as friendly as the ones on the previous levels. Bloodstains are old and crusted, the tools less refined and more murderous. Saws, screws, blades, chains, hooks made for every imaginable location- some of this you don't even want to know what it's for. It's easy to hear the screams even if you can't find a living throat to produce them and out of the corner of your eye you might see a doctor suited up for operation, bending over a patient on a table.
Close your eyes because the glimpses of "operation" you catch here look closer to torture. Or a twisted butcher's job. Every cell on this level has at least one skeleton if not several, hardly a help for any fraying nerves. On this level several cremation chambers can also be found. Sift through the ashes and you might find something, a finger bone, a half-melted metal tooth, but you won't find much.
Written in old blood on the first wall you see when you come down is:
"They say you do not need your name anymore
Your name is Green and that is all you need
to identify you
What is my name?"
That's not the only message though. On several other walls the following can be found:
"Humans playing God.
It's despicable.
They call to other worlds for help
But it is too late for us now."
"WHO CAN FIND THE CURE FIRST?
We're just guinea pigs to Discedo's and Accido's personal rivalry."
"Green is our name
That is our name
Green is our name
That is our name."
Want answers? Continue on to the end of the floor the video surveillance room. Here invisble hands will try to push you back. Press on and you might even find a few scalpels coming your way, swift and relentless. Force your way past these malicious ghosts and you'll find yourself in-
A room. Just a simple room. A desk, one leg rotted through, sits collapsed in the corner and papers litter the floor. On the far wall are several TV monitors, some broken, some not. One on the bottom has a video tape sticking out of it. Choose to push it in and hit play and you'll be treated to an unsettling movie.
It's a video, taken from up high on the ceiling. The scene is what looks like an operation in progress. The girl on the lab table looks like
viridus_angelus. Her body has been cut open, organs all exposed. Definitely not for the weak of stomach. The doctors seem to try different things, removing some organs and then putting them back. At one point, her head is cut open so they can experiment on her brain. Up until that point, she was conscious and screaming in pain.
The gruesome tape ends anti-climatically with Green being sewn back up.
((ooc: part cannibalized from
this post, but this is the information for the prison camp, if you have any questions def. don't be afraid to ask me or Jenna o/ Also I have no idea who the Billy was so he doesn't get a picture lmao))