❀ application for soul_campaign (in progress)

Oct 05, 2011 16:26

[ PLAYER INFORMATION ]

Player Name: Debs
Age: 22
Timezone: US EST (GMT -5)
Personal Journal: sparkledyne
Contact Information:
Instant Messenger: [AIM] kyuupin
Email: raisedbyharos[at]gmail[dot]com
Current Characters:
Feferi Peixes | Homestuck | redefinescull
Madoka Kaname | Puella Magi Madoka Magica | moetier
Activity Checks: If you are applying for your second character, please provide a link as proof that you have passed the latest activity check. If you are applying for your third or fourth character, please link to your last two successful activity checks in a row. Passing the activity check through hiatus or through exemption because of new character will not be considered.

[ CHARACTER INFORMATION ]

Name: Merrill
Age: Mid-Late 20s
Gender: Female
Fandom: Dragon Age II
Timeline: When are you taking your character from? Please specify the chapter, episode, or a brief (one or two sentence) explanation of where in the plot they are being taken from. Are they post-death? Pre-time skip? Etc.
History: Please supply a link to a credible source. If your canon is particularly obscure feel free to write your own history as much as you are able.

Character Personality: Explain your character's personality. We expect this section to be especially thorough. Try to talk about how they act and why they act that way. Include how they relate to other people and what they think of other people. Write about their motivations, their goals and their beliefs if you can. As a suggestion, try to base your personality section off your soul descriptions, if you are having trouble elaborating. We want to see how much you understand your character. Three or four in-depth and well-written paragraphs are a minimum.

Character Abilities: This includes your characters special abilities, such as powers or supernatural skills, as well as normal ones. Martial arts, above average intelligence, problem-solving - anything that you feel is relevant. One to two in-depth and well-written paragraphs are a minimum.

Character Weaknesses: This section is very important to our deliberations and basically talks about the various weaknesses of your character. This should include the following: psychological, emotional, and physical weaknesses. If they are lacking in any one of these, please try to make up for it in the section below. This section can also include anything from a phobia of being hit by large trucks, to character flaws, to a horrible bee allergy. One to two in-depth and well-written paragraphs are a minimum.

[ SOUL CAMPAIGN SECTION ]

What are the abilities that your character will retain in Soul Campaign? Out of the things that you have elaborated and listed in the abilities section, what are the abilities that you think your character will be able to keep in Soul Campaign? What are the adjustments to these abilities, if applicable? Please be reminded that the 'physics' or power levels of your character's canon may largely differ from that of the Soul Eater's. Just because your character is physically strong enough to crush cars with their fingers in their canon as a physical, non-supernatural ability doesn't mean that it will carry over to Soul Campaign. At most, they will be of 'above-average' strength. Bullet points are all right for this section.

What are the weaknesses that your character will lose or gain in Soul Campaign? Out of the things that you have elaborated and listed in the weaknesses section, what are the weaknesses that you think your character will lose upon coming to Soul Campaign? For that matter, what are the weaknesses that you think your character will gain in Soul Campaign? For example, if their abilities are removed from them, will they be as helpless as a baby? Bullet points are all right for this section.

Keeping the game’s premise in mind, please give us a brief explanation of your plans for your character in Soul Campaign.

[ WEAPON ONLY SECTION ]

Why your character should be a Weapon: Explain why you think your character was chosen to be a Weapon, and why they are suitable for the position. The definition of a Weapon can be found here. "My character is weak" or "My character is a wimp" is no longer an acceptable answer to this question. There should be a significant explanation as to why a character would change into a Weapon form.

What is your character's Weapon form?: Describe the weapon form your character takes and their abilities as a Weapon. Please be detailed, as this information will be set after apping - you cannot add to this section later without petitioning the mods for permission to do so. Provide an explanation as to why you have chosen this form for your character and how it suits them. Remember that a Weapon's form does not have to be a conventional weapon. If your character uses a signature weapon that is unusual, that may be a good choice, but a swordmaster does not necessarily have to be a sword.

Weapons may not have more than four abilities and they may not have more than one form. They may fold up or change their original form slightly, but such changes will be looked at closely before they are allowed.

Weapons may only be one piece. It's alright if several pieces are connected by a chain, however, they may not have fully separate pieces - this would mean literally cutting their body in half. Gun or projectile-type weapons may not have a partial form.

Weapon abilities can range from one single large power-based attack, to up to four lesser-power based attacks. A guideline to possible Weapon abilities can be found here:

★ Weapons with alternative forms
★ Weapons with healing based abilities
★ Weapons with attack based abilities
★ Weapons with elemental based abilities
★ Non-standard Weapon abilities

These are only examples to five different Weapon types and ability possibilities. Players are not limited to these five areas and are encouraged to be creative. However, all abilities for Weapons are subject to mod approval. Ability suggestions will be given or revisions asked for if the mods feel as though the ability is too overpowered.

Weapons naturally start out weak, since part of the game is finding ways to gain strength through resonance and missions. As a suggestion, try to make sure that the weapon abilities have corresponding restrictions and limitations (for example: energy drain, can only be used a select number of times, can only be used for a limited amount of time, requires various triggering conditions like resonance/various actions, will cause damage to the meister/weapon, cannot be controlled properly, can be contested by opponent's stronger willpower or wavelength, limited radius of effect, side effects, etc etc etc). If you have any questions/concerns regarding your Weapon ability, feel free to email: soulcampaign@gmail.com

Examples of both Weapons and Meisters can be found in the Meister and Weapon Directories.

[ SOUL INFORMATION ]

Soul Description: Describe your character's soul in six adjectives. For example, are they predominantly brave, strong, independent, cruel? List them in order of relevance.

Soul Appearance: What does your soul look like to someone with Soul Perception? Be creative and remember that the appearance of a soul should directly reflect its owner. Some examples are Tsubaki's soul, Soul and Maka's souls, Kid, Liz, and Patti's souls, Stein's soul and Chrona's soul. Soul colours, sizes, and physical features are a representation of the character - they should speak of the personality or physical appearance (although as a rule, everyone starts out with average-sized soul upon entering the game). The only colour you may not use is dark purple, as it tends to be the representation of witches and the evil weapons in the series. Wings are also not allowed as a feature of the soul, because it has a special meaning in the Soul Eater canon. Besides writing a description you may instead draw, sculpt, paint, tattoo or in any way artistically represent your character's soul via a link in this section. (Please nothing inappropriate.)

[ SAMPLES ]

First Person: A first person sample, in the form of a post to the DEMISE network.

Third Person: A third person sample of your character set during the last minutes they have in their world, and their first glimpse of the kishin chamber. We prefer something at least two or three paragraphs long. This sample is a MUST. You may not recycle samples from other games unless they adhere to this requirement.

[ NOTES ]
Any extra notes you may have go here.
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