Dec 08, 2010 12:15
One of the reasons I've never been tempted to play a legacy--even when I actually used the game for playing instead of just picture taking--was the whole concept of picking a favorite child and kicking everyone else out, making them miscellaneous townies or whatnot who are still walking around the neighborhood with their whole adulthood ahead of them while their sibling's great grandkids are planning for retirement. I mean, the RKC involves heirs too, but you don't have to choose the heir yourself--it's the oldest son, unless you're doing a matriarchal society in which case it's the oldest daughter--and you have multiple families, so you can marry off all your non-heirs to other heirs and part of the challenge is the exponential increase in Sims and households anyway.
But with a legacy, it's all about the one kid. The rest just sort of drop off the face of the planet.
But what if someone were to attempt a slightly different sort of Round Robin? Like this:
1) Simmer 1 creates founder.
2) Simmer 1 plays first round. Sim makes X number of babies.
3) The offspring will then be passed along to another player once they hit the adult stage and move out, like with a traditional Round Robin. HOWEVER, instead of just one heir getting sent to a predetermined player, each of the offspring get sent to different players from Simmer 1's reader pool who volunteer to take on whatever Sim and continue the challenge in their games. So, if the founder had three children, there would be three different Round 2s--one for each offspring.
4) Each Round 2 player--Simmers 2A, 2B, 2C, etc.--continues on the line of their Sim and passes the resulting offspring to X number of volunteers from their reader pool in the same manner as Simmer 1.
Obviously, it would be very difficult to follow every thread of such a huge Round Robin (unless maybe they were all posted in the same community?), but ideally every branch of the family tree would be covered all through ten rounds, and readers could pick and choose what to read based on their favorite spawn (I don't read many game-play legacies, but I'm guessing that some readers get a little sad when their favorite isn't chosen as the heir?). Also, it would be kind of funny to see how many family members end up hooking up with the same Townies :P
Of course, this is just speculation on my part. I don't want to have a part in this myself--even if I had the time, I'm completely InSim-dependent and I don't have a working copy of BodyShop--but it would be interesting to see someone attempt this. Maybe I'd actually read a game-play legacy if I knew that something was actually going to happen for all of the descendants :)
ramblings