[Comment] Roll over vs Roll Under in RPG Sytems

Feb 19, 2016 12:49

So, I've come to the conclusion that I much prefer 'Roll Under' mechanics in RPGs than 'Roll Over'. In otherwords, I feel more comfortable with rolling under a set number (be it skill, skill+attitude, etc.) rather than trying to be a target number set by the GM by rolling the die and adding bonuses).

I don't actually know why this is, but it feels much easier to control as a GM and, to me at least, seems much less arbitary. Maybe this is due to all the Skype gaming I'm doing at the moment?

Of course, YMMV...

mechanics, personal stuff, comment

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