Team Hatoful presents the Undertale Demo - Part 1

Jun 15, 2013 23:59


Remember when we got together to do Undertale in between all the other videos that I was in over the last week? Well, I eventually did - and as a courtesy to those who might like to see themselves, here at last is the first part! And the first video under the Team Hatoful name - I've had a go at producing a logo that mimics the game's style, but I' ( Read more... )

undertale, team hatoful

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anonymous June 16 2013, 06:07:43 UTC
(Hello! Just another lurker fan of Team Hatoful here.)

Just so you know, I quoted one of your comments while talking to one of my more mathematically-inclined friends, and this is what happened:

Me: Okay, just watching a video, and this bit came up:
"When HP reaches 0, you lose."
"Well, I'm glad we don't have to contend with imaginary numbers."
"When HP reaches i over the square root of 60, you lose."

Friend: XD lol
"Hah, we'll be fine then, there's no way you can give give us that health amount!"
"The evil sorcerer uses reciprocate, which causes your health to become the inverse of its current total of 60. He then uses overwhelming negativity which allows him to perform an attack as if you have your current value in HP at the negative value. Finally, he summons the spirit of Descartes who uses squaring slash, which gives you the square root of your current HP."
"...which is i over the square root of 60. F$%#."
"And you said math sorcerers were a lame idea."

Keep it up - this is already looking to be quite fun. (And Kjorteo's switch from adorable flower to evil flower was... memorable, in more than one sense!)

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lupineangel June 16 2013, 14:23:06 UTC
Math sorcerers are an awesome idea, and I am so tempted to throw this at my D&D group the next time they wander into alternate dimensions and start attacking things without knowing what they are. :P

And yes... the transition to monster-flower was appropriately terrifying. :P

D.F.

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budgiebin June 16 2013, 16:04:52 UTC
FFT did it, and they were COMPLETELY BROKEN.

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kjorteo June 16 2013, 17:14:07 UTC
The best part was that the class itself was awful as a main (their speed was crap, they couldn't equip anything that wasn't crap, etc.) but once you learned enough Math Skill to put it as a second ability on whoever else, you had a holy terror on your hands.

My end-game party included a Chemist (yes, you know, basic starting job Chemist, because they can equip guns and don't need Throw Item to throw items) with Math Skill as a second, and he was almost as broken as Orlandu.

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xaq June 16 2013, 19:10:07 UTC
No joke. If they'd at least left in the casting time and MP costs it would have been a little more balanced...even just leaving in the MP cost would have been a step in the right direction.

Instantaneous, free, field-wide Meteor/Flare/Holy? Yikes.

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xviith_et_seq June 16 2013, 18:50:44 UTC
Not quite the same thing, but I do like the vague concept's use in Dungeons of Dredmor.

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davidn June 17 2013, 00:09:36 UTC
Hi, fantastic to meet you - and glad to inspire :)

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