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Nov 20, 2011 17:17

Since this Okami run thing is proving really easy (and I am the slowest video-gamer EVER) I took a break yesterday and played LoZ: Twilight Princess for 9 hours.

If this were actually occurring, I think it's safe to say Hyrule would be totally screwed. (unhindered spoilers for Okami and Twilight Princess follow)

"The next mirror shard is on a snowy mountain."

"...Can I get a little more that that? Does it have a name? Big mountain, small mountain? A direction? Maybe? Do you even have any idea how many mountains there are in Hyrule? Ok then, going home now."

I like the game a lot, but some of those puzzles are ridiculous. Getting into the Temple of Time, for example. How are you supposed to figure that out by yourself? After wandering around the sacred forest grove for 30 minutes, the thought process that led me to figure it out was:  "Hey, maybe if I shove the sword in the pedestal I'll go back in time 7 years, hahahaha-Whaaaaaat? Really?" More importantly, how are you supposed to figure that out without having played OoT first? I know with the amount of times it's been released almost everyone has by now, but the game itself gives you no hint that the pedestal itself is inherently  magical. The coolness of the Temple of Time itself made up for this, but still. And the Arbiter's Grounds took me almost 9 hours to complete, less than the next two temples combined.

However, Link has some of the most adorable expressions. His reaction to the Snowhead mini-boss is one of the calmest "oh shit" expressions I think I've ever seen.

As far as Okami is concerned, I just beat Blight, even with three inkpots the Golden Inkpot still appears to break the game, and the Sunken Ship is still terrifying. For some reason I was thinking you couldn't get the Golden Inkpot until the batch of artifacts that become available after you defeat Ninetails, but since you can get it early my concerns for the rest of the game are gone. This is going to be easier than I thought. (Also figured out a sure-fire way to outrun the water-dragon: Go diagonal left. It stops following you if you get too close to the island, which is close enough that you have plenty of time to beat it. No benefit to doing so, but no harm in it either.)

Also: That new Kirby game looks like tons of fun, I want it.
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