A time to cry, a time to laugh...

Feb 19, 2005 13:59

2001.  January.

It all started then.  Russ, noctuabundus, and I had our first game, right outside of our favorite gaming store.  We had a nice sized group, all looking for a Camarilla game in OWBN, that wasn't 2 hours away... *chuckles*  Even though a lot of us still went up there, simply because it was a good time. :)

We've had our ups and downs, we've had our rough spots.  All games do.  Every single one of them.  We've only had a few bad apples in our game, thankfully.  I think we've been blessed with gamers who learn, and mature as they play.  I've seen it, myself.

We've maintained the standards that we set, and by God, I am proud of the storytelling staff, and myself.  It's a great feeling, to watch someone's face light up when they retell a story that happened to their character - and I know I helped contribute to that, however small.  Watching the levels of role-play increase as people find their character - slip into them like a comfortable set of pants... it's just phenomenal.

But as it nears my end in Phoenix, as I plan out my move to Indianapolis, it's time to slip on down into a different role.

Last night was my last game as a Storyteller, in Secundus Surrectum.  I've handed the reigns of HST over to noctuabundus, one of the other founding fathers...  He's got it down, and he's got the command. ;)  He's got an amazing team - Jesse, Phil, and bytor80... I've got complete faith in them.

I think it's funny... folks will come back to game, with me not being a ST.  They think I was the driving force behind folks being told no, or PCs dying from plots, or their own foolish actions.  I can't wait to see what happens, when they realize it's not me.  It's a series of like minded people, running a game that is fun, and challenging.

I'm still the CM, for now.  Funny, it's a job that most folks don't want... and I completely understand that train of thinking.  I'm still the webadmin/moderator...

It's a new era.  It's the same game.  It's just a change for me, I suppose.

But it is a big one.  More time on my hands.  More freedom to play.  More relaxation.

I love the game.  Each one of the players, good and bad, made our game through their actions  - in and out of character.

I step back, and am full of pride, at what I helped create.

Now, on to other things, I suppose. ;)  Character development, and Coord stuff still looms over me.

Peace all. :D
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