First Floor Room Descriptions

Mar 20, 2007 02:07



Activities Shed: Located in the northwestern corner of the Soccer/Recreational field, the activities shed is made of white, treated wood, and stands about 14 feet tall, with a length of 16 feet, and a width of 12 feet. It contains a variety of items, including aluminum and wooden baseball bats (the aluminum kind will bend easier when put under high stress, while the wooden variety will splinter if damaged), volleyball nets, different kinds of balls (including baseballs, soccer balls, footballs, and volley balls), helmets, pads, and worn out jerseys that come in faded hues of red or blue. At night, the wooden walls seems to shift and creak on their own accord. Those who manage to get the wide, maroon double doors open and rummage around the shed should be mindful of the spider webs that have formed in the corners.

Arts and Crafts Room: Many of the staff members at Landel’s maintain patients should learn to exercise their imaginations in a healthy, supervised environment, and that’s just what the arts and crafts room is supposed to function as during the daytime. Here, people can participate in a variety of activities, such as sculpting, drawing, sewing, knitting, calligraphy, origami, papier-mââché, and beadwork. Round, tan tables made of plastic are set up to where patients can easily interact with each other and supplies can be kept in the center. White and gray tile spans across the floor. The chairs used in here are similar to the ones in the cafeteria in that they're contoured for easy sitting. Dark blue cabinets are situated along the walls, serving as storage space for both supplies and any ongoing projects patients may have. No need to worry, though - the scissors used here are barely sharp enough to cut paper, much less be used as a weapon. However, other items kept in here may be helpful…if a patient has enough imagination to put them to good use.

Cafeteria: This is where residents of Landel’s share their morning and afternoon meals together, and, according to many of the nurses, is the perfect place for patients to mingle and engage in both healthy discussions and diets that will aid in their recovery. Food served here is high quality, and the menus are carefully constructed to meet any nutritional needs patients may have. The walls are painted a soothing green to help ease antsy patients’ nerves, and the plastic chairs that line the long tables are contoured for comfortable seating. The tables themselves are arranged into neat rows that span across the whole room. Patients get their meals from the metal-plated counter located in the north part of the room, where food is kept warm beneath heating lamps, and they're free to dish up however much is deemed healthy by the staff. Cafeteria workers are positioned behind the counter to assist the patients in anyway they can. At night, however, the cafeteria isn’t nearly as lively or pleasant. In fact, the emptiness and silence is rather eerie, and those who venture inside this unlit room should hope nothing unsavory corners them there.

Courtyard: For those who prefer to spend their outdoor time in the simple company of mother nature, the courtyard is a great place to relax beneath a shady tree or on a bench overlooking the flowers and pond. A simple dirt path, its edges lined with flower beds containing a variety of imported shrubbery, leads a relatively easy-to-walk path past the pond and through the courtyard. The rest of this area consists of a lush lawn, which is perfect for patients to lounge on. Surrounding the courtyard is a seven foot brick wall, where thick vines (that could be suitable for climbing, if patients weren't so well supervised during the day) stretch across its rough surface. At night, the dark shadows cast by the trees, coupled with the eerie stillness of the courtyard as a whole, can create an oppressive air. But for some, the breath of fresh oxygen the courtyard gives is enough to make up for this fact.

Doctor's Office 1: The working space Daedalus uses is just that: a working space. If one were to gauge a person's demeanour by the state of their room, then Daedalus's is one of professionalism and comfort, but otherwise entirely undistinctive. There are no bookshelves with medical texts or knickknacks, no filing cabinet, no wall decorations. Just a desk and chair set in the far end of the room, with his own oval-backed chair behind it, both pieces of furniture perhaps appearing a little too large and pretentious for the small figure that uses them. The desk sports a hi-tech computer system (and a pen holder, though more for show), while the opposite end of the room is taken up by a small, black corner couch and table. A sidetable sits against the wall behind Daedalus's desk, out of patient reach. Three pictures are shown there, of a pretty, dark-haired girl at different stages of life.

Doctor’s Office 2: Stein's office is just as bizarre in appearance as he is. The desk, the chairs, the walls, the shelves, even the books and computers are covered in stitches, made of different shades of gray and white, looking like they've been stitched together from different parts. His desk is up against one wall, a large box-monitor computer sitting atop it with an ash tray in need of emptying sitting next to it, indicating his addiction if the prevalent smell in the room didn't tip anyone off first. Papers and files are strewn about atop the desk and sticking out of the drawers, some printouts and hospital files, others covered in a near indecipherable scrawl of notes and frantic writing. On the far wall are shelves of books, some medical texts, and some personal research notes. On a low table opposite his desk are a number of flasks, a microscope, and various other lab equipment, though there's nothing in them at the moment. A few of the flasks, beakers, and test tubes can be found on the shelves and his desk as well. There are only two chairs in the room: one metal framed item with a stitched-together gray cushion situated in the near half of the room, distinctly separate from anything else by a good foot or so. This one is for the patient, though it kind of resembles where one might sit while being interrogated. The other chair is a swiveling office chair on four wheels with a unique support for the back that looks like a chain. Like everything else in the room, it looks like it's been stitched together. Stein often sits on it backwards, leaning on the back rest and spinning about or moving around the room on it. On the gray, concrete floor there are two white arrows painted. One leads out from Stein's desk before turning a right angle to go down and point to the exit while another comes from the door running parallel to it but turning a right angle sooner, pointing to where the patient's chair is normally situated. Despite the normal light fixtures, a single shaded bulb also hangs from the ceiling. Any patient exploring this room at night won't have luck turning it on, but it may flicker erratically from time to time, casting momentary, eerie glows on the area. More "sensitive" visitors at night may also feel a rather oppressive aura of madness, suffocating and surrounding them, soaked into the room like the smell of cigarettes. In his desk drawer, beside the normal pens and notepads one might expect, they can find cigarettes, books of matches, a lighter, a few scalpels, hypodermic needles and some big, thick black sharpies. He doesn't appear to have a cell phone, but there's a small rectangular mirror, about the size of one's hand, in the drawer.

Doctor’s Office 3: Dr. Kisugi's office is entirely professional and impersonal, with unadorned white tile floors, gray walls, and for the most part utilitarian furnishings. The only exception to the spartan decor is the doctor's own chair that stands behind the bland gray desk: though it's rather plain in design and unremarkable dark gray in color it's also comfortably padded. The patient's chair on the opposite side, however, looks much like one that could be found in any waiting room of any office. Industrial metal bookshelves line the wall behind the desk, and the selection of books therein shows a distinct emphasis on the subjects of fear and phobias. The other walls are dotted with anatomical posters showing the human head and brain. The desk drawers contain nothing but standard office supplies, patient files, and paperwork. Everything in the office, from the posters on the walls to the papers on the desk, is arranged with near-mathematical precision, and there isn't so much as a speck of dust out of place.

Doctor’s Office 4:

Doctor’s Office 5: Venkman's office walls are painted dark brown, and there is a thin beige carpet underfoot. Venkman's desk is perpetually cluttered with papers, folders, little knick-knacks, and sometimes packages of half-eaten junk food (these are usually hidden quickly should the Head Doctor or Nurse come calling). A white lamp sits precariously near the corner of the desk. In the smaller drawers are papers of varying importance, inkblot cards, pens, pencils, cigarettes, and a small bottle of whiskey. In the larger bottom drawers are a jumble of scientific instruments, including a lie detector set and an electric shock machine. There is a small shelf housing a loose collection of binders, folders and books behind the desk, with little gargoyle bookend statues that resemble demon dogs holding things in place. Above the shelf on the wall is a small array of Ghostbusters media coverage, including newspaper clippings, magazine covers, and advertisements, with Venkman's framed degrees in the center of the arrangement. Off to the side is a brown leather couch. Venkman's own chair is made of the same leather, and very comfortable. The patient chairs across from the desk are only partially padded and made of cheaper materials.

Doctor’s Office 6: Dr. Wilson's office gives off a very friendly feeling. The furniture is made up of mainly black and brown tones, yet it still comes off as cozy, if somewhat professional. There are file cabinets and a mini fridge located behind the large desk, which has chairs on either side of it. There is a large black couch off to the right side of the room. The carpet is gray and the overhead lighting isn't overwhelmingly bright like the rest of the institute tends to be. The desk is littered with random trinkets, mainly pointless little things that are most likely gifts from old patients.

Doctor’s Office 7:

Doctor’s Office 8: Painted in a light slate-blue, Dr. Disraeli's office displays nothing of real interest except for a very specific painting of a white lamb. This painting hangs opposite the doorway on the far wall and is easily visible upon entering. Aside from this, the room is very old-fashioned in both design and content. Tall bookshelves hold volumes dating no later than the early 19th century, and a wooden pipe can almost always be seen sitting unused upon the desktop. Patients will be addressed from behind this desk while seated on a cushioned wooden couch. All desk drawers remain unlocked, these being filled mostly with files and paperwork, save for the top left. This drawer contains personal research - two glass jars of preserved human eyes (one pair blue and the other dull gray) and the corresponding documentations for each set.

Doctors’ Office 9: Dr. Weaver's office is painted in an ice-blue color, with a heavy maple desk and comfortable chair behind it, as well as two chairs opposite the desk. Otherwise, it is sparsely decorated, its most notable features the top-of-the line computer that adorns the desk and the whiteboard along one wall. The board is largely blank, though you may see some notes in the margins now and again. There are also some standard medical tools - a blood pressure cuff, an otoscope, and an opthalmoscope - along one wall. There is a set of bookshelves along the wall opposite the whiteboard - if you look closer, you will see that they largely focus on pathology and infectious disease. There's a combination safe behind the bookcase, though what's inside it is anyone's guess - and it's a heavy bookshelf. Inside her desk, there are pens and notepads in the top drawer. The second drawer contains a silver smartphone (not unlike a Blackberry), and a picture - a small boy on a hospital bed. There's no name on the photo and no identifying date.

Doctors' Offices 10: There isn't much to say about the office of Dr. Burroughs. Not particularly used to working in such a richly funded establishment, her office only contains the barest of necessities: a neatly kept desk with a black coffee-maker sitting on top of it, two gray file cabinets, a small couch, a corkboard on the far wall tacked with various papers and pictures, and two comfortable looking chairs for both doctor and patients. Aside from the odd poster of 'dream-demons' on her wall and the seemingly random pair of 3D glasses on her desk, Dr. Burroughs gives off a 'run-of-the-mill therapist' vibe. Anyone to search the room at night, however, might get a different impression; aside from the uncomfortable feeling that something is watching you, tucked inside the desk are files on unsolved and bizarre deaths (all seeming to revolve around teenagers and children), nightmare-related research papers, and bottles of No-Dose.

If any doctors' offices become empty: These rooms are reserved for any doctors Landel's may hire in the future. Since they aren't being used yet, they're quite empty, with white tile on the floor and gray, painted walls. Blinds are pulled tight over the windows, so these rooms are particularly dark no matter what time of day it is.

Entry Room: Supposedly, this is the place where patients at Landel’s are first checked in by a friendly, welcoming staff. Even so, no one seems to remember coming through here, even if the staff maintains otherwise. Two neatly-kept desks sit in this room, positioned in front of both file rooms. The floor is made up of brown carpet, while the walls are painted a pleasant shade of blue. On both the west and east sides are doors leading to the seating areas (see entry for Waiting Room/Lobby). Cheery receptionists are always ready to greet any new patients or visitors, but if you venture here at night, don't expect such a warm welcome.

File Room 1: Here for purely functional reasons, there isn’t much to this file room. Several tall file cabinets are crammed into a neat row, making the room rather claustrophic. The file cabinets are also locked, though they can be broken or picked with enough force or skill. Speckled tile covers the floor, while the walls are white and bland. Files for patients whose names begin with A-M are stored here, which contain basic information about what their "real" lives were like before they came to Landel’s.

File Room 2: This room is very similar to the first file room, except the tiled floor is considerably more dusty, and those with sensitive noses might find themselves sneezing some. Patients with names beginning with N-Z are kept in here, but those who are trying to dig for any information should take note that even after picking or breaking the locks, some of the filing cabinet drawers in here tend to jam a bit. Don’t worry, though - if you're persistent, you should be able to pry them open.

Game Room: With a variety of amusements to keep them occupied, patients are brought to the Game Room to unwind and relax with each other, whether its over a chess board or through a game of Go Fish. Games include classic board games such as, but not limited to, Monopoly, Sorry, Life, and Candyland. There are also decks of traditional playing cards, as well an Uno set. A couple of older Gameboys, perhaps donated by some kind soul, are available for those who prefer video games. The floor is made up of off-white carpet. Comfortable, cream-colored chairs, a couple of brown couches and several mahogany tables provide a relaxed, almost cozy environment.

Gardener’s Shed: Located in the northwestern corner of the courtyard, the gardener’s shed is a bit smaller than the activities shed in the recreational field. It's made of a strong cedar wood and contains tools used to keep the courtyard looking nice. These include items such as gloves, hoses, watering cans, rakes, weeding claws, fertilizer, trimmers, shovels, a Weedeater, a lawn mower, and a wheelbarrow.

Greenhouse: With walls and a ceiling made of glass, the relatively large greenhouse of Landel's catches plenty of rays from the sun to provide a suitable environment to grow plants in. Moisture clings to the air, making this area quite humid. It's here patients have the opportunity to put their green thumbs to use and cultivate a variety of flowers and vegetables, including (but not limited to) daisies, roses, sunflowers, cucumbers, tomatoes, carrots and medicinal herbs. The plants being grown are situated into several neat rows, divided by paths made from small pebbles. Palm trees sit along the walls and beside the wide, double doors. There are also wooden tables and benches positioned towards the back for patients to sit and listen to any instructions about planting the staff may decide to give. Anyone seeking shelter in the greenhouse at night will find it less than comfortable, especially considering how hot and sticky the air feels.

Group Therapy Rooms 1-3: The staff at Landel's feels that exploring mental issues in a social context will help patients adjust to their real lives and society as a whole. As such, the group therapy rooms are set up to foster healthy discussion among its participants. Several leather chairs and a leather couch are situated to where they form a loose circle. At the center of the white carpet is a fuzzy, red rug. On top of that is a small, glass-top table with a blue vase of fake flowers. Framed, abstract prints hang on the cream-colored walls, and simple light fixtures hang from the ceiling. On the opposite side of the room from the chairs is a water cooler and a table with a variety of snacks, such as blueberry muffins, granola bars, apples and bananas.

Group Therapy Rooms 4-6: Although designed with the same purpose as the first three group therapy rooms, these areas aren‘t as lively. A set of older-looking, gray chairs make up a circle, with a round, wooden table at the circle’s center. The brown carpet spans across the floor, though there aren’t any rugs to give the room more color. Like the first three therapy rooms, the walls are cream-colored, but the framed prints hanging from them consist of still life illustrations of mundane scenes, like a group of people walking down a wet street with umbrellas in hand, or a boy playing with a puppy. There is also a water cooler and a table of snacks, including blueberry muffins, granola bars, apples and bananas. A simple light fixture hangs from the ceiling in room 4. In rooms 5 and 6, cream-colored blinds control how much sun spills into the room.

Kitchen: Whoever maintains the kitchen does a remarkable job, considering how spotless it always seems, even right after a meal’s been served. White drawers and cabinets line the cream-tiled walls, and patients rummaging around will be more likely to find items like spatulas, egg beaters, cake cutters, cookie sheets, ladles, stirring spoons (made of wood or metal), small and large-sized pots and pans, can openers, forks, butter knives, regular spoons, bowls, plates, plastic cups, and measuring cups. The floor is made up of a simple white tile. In the daytime, the kitchen is brightly lit, but at night, it can be difficult to navigate through without a flashlight. Unfortunately, the person who keeps the kitchen so clean also had the foresight not to leave their sharper knives lying around for disturbed patients to find.

Men’s Bathroom: The walls and floors are made up of blue and white tile. Anyone who walks inside will be first greeted by blue counters (with mirrors) on each side of the room. Both counters contain four white sinks, as well as four soap dispensers. A couple of hand-dryers and a paper towel dispenser are positioned near both counters. Situated on the south part of the room are ten urinals, with six stalls against the northern wall. Beyond the stalls is a door leading to the men's showers. Lockers are stacked on the western wall, which are well suited for patients to put their clothes or belongings in before washing up. Taking warning, though - patients who leave special items in one of the lockers shouldn't be too surprised to find them missing when they return.

Men’s Showers: Similar to the bathroom, the men's shower room is also made up of blue and white tile. Beside the entrance are three baskets - one where patients can get clean wash towels, another with larger drying towels, and one where all dirty towels go. A series of shower heads are lined against the walls, in addition to removable nozzles that can be used for easy washing. Beside each shower head are dispensers with shampoo, conditioner, and soap. Several mirrors are positioned against the walls, along with small, plastic stools patients can sit on. Several drains are in the center of the room to minimize flooding. Patients are better off trying to bathe during the day, however, as the water tends to be rather murky once nightshift begins.

Music Room: The Music Room serves as a way for patients to relax and develop a healthy appreciation for music at the same time. The walls are cream-colored, with posters of various classical composers set at intervals on all four walls. The carpet is a deep, navy blue. Dark red chairs and couches are set up in the middle for patients who want to talk while enjoying their time here. Instruments such as recorders, small drums, cymbals, and an electric keyboard can be found here, and are primarily located in the northern part of the room. The southern part consists of an area with personal walkmans and CD players the nurses can lend out to patients who want to listen to music. Boxes pushed to the side consist of a surprisingly wide variety of music. (The volume function on the walkmans and CD players have been tampered to where they can't be turned up too high, however, for fear of patients damaging their fragile, little eardrums.) Grey, plastic chairs can be found on both the northern and southern parts of the room for those who want to remain close to either the instruments or the CDs and tapes.

Nurse’s Station: Each nurse's station contains an office desk, with standards items like a computer, a pad of sticky notes, a telephone and a fax machine. The floor is made of simple white tile, while the walls are cream-colored. Shelves are positioned against the wall, which have a variety of medical journals and files. A calendar can be found beside the desk. If a patient rummages through the closet, he/she should be able to find basic first aid items, which include things like dressings (eye pads, gauze pads, non adherent pads, pads soaked in a cooling gel for burns, occlusive dressing for chest wounds that suck air in into the chest cavity), bandages (which are often used to secure dressings, and include items like gauze roller bandages, elastic bandages for sprains, and triangular bandages for slings and splints), instruments (trauma shears to cut clothing off of the injured, tweezers, irrigation syringe for cleaning wounds), and equipment (splints, gloves, instant-acting chemical cold packs, sterile eye wash, swabs, emergency blanket, hand sanitizer, thermometer). The first aid kit also includes printed instructions on how to treat basic wounds.

Pantry 1 and 2: A pantry contains a set of ten shelves that span around all of the walls, along with a ladder (that rolls along tracks in the ground) to reach some of the higher items. Food found in here consists of things like canned vegetables (green beans, spinach, carrots, broccoli, tomatoes, corn, black-eyed peas, green peas), dried fruits (apples, peaches, pears, oranges, pineapple), canned pie filling (of the cherry, apple, pumpkin, and peach varieties), bags of flour, spices (nutmeg, cinnamon, basil, chili powder , garlic, ginger), large boxes of cereal (corn flakes, rice crispies, raisin bran, banana nut crunch, cinnamon grahams), cans of soup (tomato, chicken noodle, alphabet, vegetable, cream of potato, clam chowder, cream of mushroom), chips, crackers, ketchup, syrup, mayonnaise, mustard, large containers of juice (apple, orange, tomato, cranberry, grape), cookies (chocolate chip, Oreos, snickerdoodle, peanut butter), baskets of fruit (bananas, apples, pears, oranges, mangos) and vegetables (onions, tomatoes, beans) and bags of sugar. A single light fixture hangs from the ceiling, but patients who sneak around here at night will need their flashlights to fully navigate this dark area. Be warned, though - some unsavory critters like to feed around here once the sun sets, most notably rats and cockroaches.

Patients’ Library: Packed with a variety of fiction and non-fiction, patients who enjoy reading will find suitable material to entertain them, at least for awhile. The selection tends to lean towards the classics more than anything else, though there are some exceptions. (Exact book list can be found here. Most of the books have some sort of wear to them, and a few are barely held together by some tape. The walls are lined with mahogany shelves, and sturdy tables and chairs for more serious readers to use are located in the middle of the room. However, patients who are interested in sitting down with a book are just as welcome to bring it into the Sun Room. At night, the library is difficult to see into, making the darkness beside the looming shelves a good location for preying creatures to lurk in. Anyone interested in reading The Oxford Book of English Verse will find that, upon pulling it from the shelf, the wall between two aisles of shelves opens up to reveal a winding staircase that leads to the third floor.

Pond: Situated in the courtyard, the pond exists for purely decorative purposes. Though its clear waters can be almost therapeutic to look at while on a daytime stroll through the courtyard, at night it takes on a much murkier color. Some say beautiful, mermaid-like creatures will appear in its waters on rare nights, but their siren songs and sharp teeth do not bode well for anyone unlucky enough to come across one. For patients who are curious enough to wonder where the water flow goes and comes from, the pond seems to continue on through grates on either side of the cafeteria, and from the faint sound of rushing water, seems to head underground. Strangely, the pond never seems to get drained from it.

Soccer/Recreational Field: Developing a healthy mind often requires keeping a healthy body, so it should come as no surprise that Landel’s would have an outdoor area for patients to burn out any extra energy they might have. Though a bit smaller than what a standard soccer field should look like, the recreational field at Landel’s is sufficient for any games the patients may want to play among themselves. The goalposts are white and made of metal, though not shaped in a way that would pose a hazard to anyone’s safety. For those who don’t enjoy soccer, the field is perfect for anyone who might want to play Frisbee or set up a game of baseball, kickball or volleyball. (Supplies for such activities are kept in the shed located in the northwest corner, though only the best-behaved of patients are allowed to use the more dangerous sorts of equipment. See the Activities' Shed entry for details.) The lush grass is neatly maintained and rarely looks like it needs to be mowed. Oddly enough, no one has ever actually seen anyone taking care of it.

Strange Shack (M00): Located near the Courtyard, this building’s outer part seems to look like a regular whitewashed shed during the day. At night, however, the outside is whether-worn and scruffy, the wood a dark hue. The shed is also a little longer than normal horizontally, and it has no windows. Curious patients will have a difficult time finding out what’s inside, seeing that the door is locked at all times. The small keyhole on the door suggests it can be unlocked with the proper key, however. Then again, it might be for the best that patients steer clear of this place. Anyone who ventures inside will discover a bloody, messy sight. Meat hooks hang from the ceiling, hooks hang from the walls, chains hang from the wall and ceiling. A long table, able to hold a person, sits on top of dirty tile. Torture devices, meat cleavers, and a variety of knives are scattered through the shed, obviously used, if the blood encrusted on them is any clue. A spear of great knife can be found in here, depending on which the shed’s occupant is out using that night. But what’s most disturbing of all is the variety of mangled, dismembered bodies found through out the shed. Some are painfully fresh, while others are decayed and rotten past recognition. Strangely, the obscene odor that tends to emanate from the shed is absent during the day.

Sun Room: A ceiling made of large, clear windows allows sunlight to spill into this room, which causes it to take on an almost ethereal glow during the later hours of the day. The ceiling is very high, and a balcony from all sides of the second floor overlooks the room. The walls are painted a soothing, green hue, with paintings of ocean-side harbors and boats hanging on them. Comfortable, cream-colored chairs and couches, give patients plenty of room to relax, or even take a nap if they so desire. There are also several mahogany coffee tables near the couches and chairs. Those who don’t feel up to participating in that day’s normal schedule often choose to spend time in this room. A large, bright blue rug spans through the center of the room. While the sun room is conducive to relaxing, some patients find the way doctors and nurses peer at them from the balcony unsettling. The bulletin board, where patients and staff members post messages and notices, is located on the eastern part of the room.

Waiting Room/Lobby 1 and 2: This is where patients wait while they’re being checked in (though no one seems to actually remember this process). It’s also the place where patients are reunited with their loved ones - for a short while - during visitation hours. Cushioned, but not overly comfortable chairs are placed against the walls, with wooden tables here and there. A couple of magazine racks sit near the doors leading to the entry room, which periodicals such as Time, Newsweek, The New York Times, National Geographic, and various medical magazines. However, the magazines seem rather dated, as their pages are worn and wrinkled from extensive use.

Walk-In Refrigerator: Kept at a constant temperature of 40 °F, anyone who ventures into the refrigerator located in the north part of the kitchen should be prepared for a bit of a chill. Multiple, white-colored shelves line the walls in this room, with a moveable ladder to reach the higher items. Food items requiring storage at lower temperatures are kept here, including sliced meats (turkey, chicken, ham, roast beef), vegetables (carrots, celery, lettuce, corn, tomatoes, corn on the cob, broccoli), milk (chocolate and 2 percent), cheese ( cheddar, American ), cartons of juice (apple, orange, cranberry, grape), open containers of mustard, ketchup, and mayonnaise, half and half, and eggs. There is also a compartment kept at 0 °F for frozen foods, including ice cream, larger cuts of meat. The tile on the floor is off white, but there is one discolored, loose tile located in the northeastern part of the room that, when pried open, reveals a passageway to the basement.

Women’s Bathroom: The walls and floors are made up of dark red and white tile. Anyone who walks inside will be first greeted by red counters on each side of the room. Both counters contain four white sinks, as well as four soap dispensers. A couple of hand-dryers and a paper towel dispenser are positioned near both counters. Situated on the south part of the room are ten stalls, with another six stalls and a couple of tampon and pad dispensers against the northern wall. Beyond the southern stalls is a door leading to the women's showers. Lockers are stacked on the western wall, which are well suited for patients to put their clothes or belongings in before washing up. Taking warning, though - patients who leave special items in one of the lockers shouldn't be too surprised to find them missing when they return.

Women’s Showers: Similar to the bathroom, the women's shower is also made up of red and white tile. Beside the entrance are three baskets - one where patients can get clean wash towels, another with larger drying towels, and one where all dirty towels go. A series of shower heads are lined against the walls, in addition to removable nozzles that can be used for easy washing. Beside each shower head are dispensers with shampoo, conditioner, and soap. Several mirrors are positioned against the walls, along with small, plastic stools patients can sit on. Several drains are in the center of the room to minimize flooding. Patients are better off trying to bathe during the day, however, as the water tends to be rather murky once nightshift begins.
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