Dead Space: Extraction Review (plus how to kill the tentacle boss at the end)

Oct 07, 2009 21:59

I've been sick since... Saturday morning. My employer tried to insist I take time off, but we've got a big release coming up, and I wanted to get it out the door ASAP since most of it is my work, stripping down the junked up old code into shiny, lean semantic stuff, cutting our bit-weight by 25%--that's a lot of bandwidth for us. A lot. So yes, very important to me personally and the company as a whole. "Like hell I'm taking sick days!" I said, and proceeded to work from home for the entire week under the influence of a fever. Surprisingly, I'm still pretty productive in that state.

But anyway, with all that commuting time I've been saving, I've been playing Dead Space: Extraction for the Wii, which Joe bought to play with his friend Ben over the weekend. I, loving horror and loving to watch Joe play games, was delighted. Until he stopped playing to do house-related stuff. I got tired of waiting for him to get back to playing so I could watch the horror movie unfold, and decided to try playing a scary game by myself for once.

Either the game went easy on me or I'm better at dismembering zombies than I thought. The boys were having trouble with it, but that could easily be a side effect of the alcohol involved... Well, whatever the case, the hard part for me wasn't dying. No, it was being scared to death! I rarely died playing the game, but it got my adrenaline going.

See, Dead Space: Extraction is a rail shooter, meaning you're pulled along through a story rather than having free range all over the place. You go where the camera wants you to go. And the people at Visceral used this to great effect.

I'm a story lover, too. I don't get off on action action action. I need some mystery, some terror, some unspeakable dark somethings hiding in a closet. Otherwise, I get detached from the violence and gore and it gets boring. Dead Space: Extraction has a lot of plot fueling the backstory, and you'll find yourself asking, "Okay, then what happened?" as things are revealed.

So I liked it.

And if you want to know how to kill the final boss, it took me two or three tries, but I figured it out: take a pulse rifle and the line gun and a weapon of choice. Use your pulse rifle on the yellow ball when it appears (and you'll know it when you see it), hit everything else yellow with your standard rivet gun, and sweep the underlings with the line gun. You're good to go.
Previous post Next post
Up