App for DDD

Feb 18, 2011 18:08


Player nickname: Rachel

Player LJ: thepuppyeyes

Way to Contact:
AIM: microwavedurmom

Other: Plurk account available upon request

Are you at least 15? Yes

Current Characters: None

Character: Zuse/Castor

Fandom: Tron: Legacy

Character Notes:

History:

The Program known as Zuse came into being shortly after the inception of the Grid. However, his story, as relating to Tron: Legacy, didn't begin until he met Quorra. He was an open supporter of ISOs and delighted in their complexity. He disagreed with Clu's actions towards the ISOs and assisted Anon and Quorra when they needed help.

He protected her to the best of his ability, until it grew far too dangerous. His immense fondness for her could not account for the fact that she was putting his own life at stake with her impatience. Zuse had little choice but to send her on her way.

Clu allowed him to run a club known as End of Line, where he put on the mask of Castor, and that became his whole life--which caused him to almost forsake his identity as Zuse. Quorra faded to little more than a fond memory of a life that could no longer be.

But then Sam Flynn visited his club, in search of answers and some way to end Clu’s tyranny. Zuse was torn--he was quite happy with how things were going--if Clu found out that a Flynn was in his club, and that Zuse had done nothing--or worse, sided with Sam--then he was as good as derezzed.. As fascinated and intrigued with the young User as he was, Zuse valued his own life more. Just before entering his private lounge with Sam, he signaled for the Black Guards.

The Black Guards attacked, and shortly afterward Flynn and Quorra arrived to assist Sam. In the process, Quorra was injured. While making their escape, Flynn left himself open and his disc was snatched by one of the Black Guards. Zuse took his chance and killed the Black Guard, taking the disc for himself.

He summoned Clu shortly after to bargain. Flynn's disc, key to the secrets of the Grid and essential to Clu's schemes, for control of Tron City. Clu took the disc and upon leaving, bombed the End of Line club. Zuse is supposedly derezzed.

Personality:

Zuse is a very quirky and clever Program. He's been around practically since the initiation of the Grid and loves to hear all the news about everything. He's incredibly astute, and using his knowledge of the past and present, he's able to make very shrewd predictions of the future that are nearly always right. This brings Programs to him from all places seeking for his advice and information.

Zuse is incredibly fond of the ISOs, partially because of all the information they contain. Just like Flynn, he is completely taken with their unusual behavior and lack of distinct functions. He openly supports them in the beginning, but after the Purge he is quick to suppress this. He's a bit of a coward and prefers to stay on Clu's good side. All the enemies of Clu have been wiped off the map, and Zuse is not eager to be one of those.

Out of a desire to stay hidden, Zuse creates the identity of Castor, forging a new disc and reinventing himself. He claims to be Zuse's confidante and something of a bouncer, using excuse after excuse to deflect Programs who he doesn't find interesting enough to hold his attention. He despises wasting time with those he views as below him. He has a very high opinion of himself and refuses to associate with Programs of little consequence. Castor's club is Grid-renowned for his original drinks and popular music, but is only open to the upper-class.

Zuse is one of the few Programs with a personality closer to that of a User. He has a rather interesting sense of humor and in some ways resembles a much younger Flynn with his excitable behavior. He's flamboyant and outlandish, but he always has to cover all the angles.

He's rather self-centered and doesn't think so much of others than he does of himself and how things will affect him. In his mind, “all the angles” are the ones that involve him and what impact his decisions and those of others will affect him. Zuse is not fond of the idea of deresolution and will take whatever course necessary to avoid it, even if it hurts others. This also affects the mysterious, all-knowing Zuse persona that assists those he deems worthy. He chooses to help Programs with whom he can still remain neutral. If word of his speaking with someone pro-ISO gets out to Clu, he'll be in trouble. The Programs he helps have to also have something he can gain from them, whether it be information or material things such as wealth and property.

First Person (entry type):

I must admit, the rumors surrounding this Sam Flynn have me quite intrigued. The believers say it is a sign, that the son will seek out the father, and that together they will restore the Grid to its former glory. They say the young Flynn's powers exceed even that of our most beloved Creator, and that he will raise an army strong enough to seize power from Clu.

I can hardly believe that the Creator is still alive, or even that Sam Flynn will want anything more than to just leave this place and return to his own world. What I can believe, however, is that these rumors will so inspire the people into something of a rebellion. If I can assist both sides to some extent in such a way as to win the confidence of both without them realizing I'm playing two teams, then I can use the chaos that will result from a dethroned Systems Administrator to my advantage.

I'll let the conflict rage for some time, watch the power struggles that will surely emerge, then play my hand. I will emerge as the savior, the solution to the problems that plague the Grid. Programs will be begging me to lead them out of their self-induced darkness. And I, as the merciful, all-knowing Zuse, will of course, oblige.

Third Person:

Zuse paced anxiously in his private lounge, more agitated than he could ever remember being in his life. He’d asked to be completely alone, even isolating himself from Gem, whom he trusted above all other Programs.

The fact of the matter was that this was something he had to work out on his own. Betraying the son of Flynn had been relatively easy, practically second nature, yet already he was feeling the impact of the decision he’d made. He hardly ever regretted those choices he’d made with needy Programs, but this time was entirely different.

Maybe it was because this time there were possible deaths on his hands. Not the Programs; he could hardly care less as to what happened to those beneath him. No, Zuse was concerned that perhaps had just indirectly murdered two Users and an ISO, possibly the three most important beings that had ever been in the Grid.

Yet he hoped. He wasn’t what could be defined as a believer, but even he could not deny that the Creator had powers unlike anything the Programs had ever seen. If anyone could survive what had happened, it was him.

Then there was the look that Quorra had given him. It had struck to his very core. Her eyes had been full of that fire that he remembered too well, the drive that he had always so admired in her. He recalled the electricity that had passed when their gazes had met. He regretted his actions as soon as he had seen the hurt and disappointment she was feeling.

Zuse poured himself a drink with trembling hands and sat down, turning over Flynn’s disc in his hands. He had his choice now to take power. With this disc and a few well-placed compliments, Tron City was his. He could think about Quorra and the Users later. For now, he needed to get a hold on himself and focus on what was to happen next.

He emerged from his lounge, smiling brightly at Gem and waving the disc. “Let’s contact our beloved Systems Administrator, shall we? I believe Clu will be very interested in what we’ve got for him.”

ddd, app

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