Finished the family game app prototype

Jul 01, 2024 21:22

Somebody Set Up Us the Bob-omb by Theory of N
Remix of Super Mario 64 Main Theme

image Click to view



Hi all. Another month, another celebration, for Father's Day and the birthday of my eldest niece. Most of the gifts she asked for were themed with a Hello Kitty character called Cinnamoroll. She was quite excited when opening them, although I hear she later had the upsetting epiphany that they turned out to be basically all school supplies. XD

The family game app project I was working on has wrapped up for now. It's mostly just a little prototype demonstrating taking a photo in Unity and displaying it in a gallery with some other images -- as I expected, the backend stuff of holding the images in a database and such had to be faked for now. Still, people were quite pleased to see the brief demo. I'm looking forward to getting back to Forgotten Gates.

Not much to report in RP world, just that I've thrown out the first pose for a new scene on Zelda RPG. The folk at Gerudo Fortress are having a feast, both to celebrate the end of the flood and to use up the final harvest of seafood that will go bad otherwise. People are discussing near-future plans, Aubrey is telling an incredulous audience the tale of his encounter with the Wind Fish, and one of Shemri's adoptive daughters is sharing a plate of shrimp with a Hylian boy about the same age...which is causing Shemri to watch them like her cat staring down a source of danger. +_+



Broken Age:

More Humble Bundle. Broken Age is a point-and-click adventure game developed by Double Fine, best known for the Psychonauts series. Its unique twist is that it follows two protagonists. You can switch between them anytime you like, although there are a couple points at which you have to finish the available challenges with each of them before the story continues.

One side of the story follows Vella, a teenage girl in a town of bakers. It's a special day for Vella, with her family celebrating and cheerfully congratulating her on being chosen for the Maiden's Feast. ^.^ What is this honor? Oh, it's an event where a floating eldritch monster called Mog Chathra comes to the village and is appeased by a feast consisting of a few of the town's maidens. All in the name, right? But Vella has this weird idea that maybe they could try, y'know...fighting the monster instead?

The other side of the story is about Shay, a teenage boy living on a starship. Every day, Shay goes through the same routine: a computerized image who calls herself his mother deploys robotic arms that feed him breakfast, then he goes to a captain's chair facing fake toy controls to find out his IMPORTANT MISSIONS for the day. Things like saving some knitted-friend robots from an ice-cream avalanche by eating them free, or riding an 'out-of-control train' roller coaster, or investigating a weird alien growth attached to the ship's hull which turns out to contain his birthday present. This was all good fun when he was a little kid, but being a teenager now, he's wishing for some change in routine, some escape from his soft-walled safety prison, maybe even some REAL DANGER. >:/ Then one day, when Shay finally DOES manage to briefly buck out of the confines of one of his activities, a figure who looks like some sort of anthropomorphic wolf speaks to him from the shadows, telling him to crawl into a vent that will be left open in his bedroom tonight if he'd like to undertake some REAL missions...

I can't say much more about the story without going into spoilers, so I'll just talk a bit about the mechanics. It's a pretty standard modern-day point-and-click interface, where you simply click where you want to go or what you want to interact with. Interactable objects highlight a bit when you hover over them, which is nice. The items inventory is accessed by hovering in the lower-left corner of the screen, which can be a bit awkward and prone to disappearing on accident. The puzzles are mostly pretty good -- they make a funny sort of sense but aren't necessarily immediately obvious. I did have to turn to the Internet a couple of times, but I was rarely frustrated.

Bottom line? If you like graphic adventures, this is a solid one, with a quirky and twist-filled story.
Previous post Next post
Up