i'm your best friend when you're lonely

Dec 28, 2013 04:44

rating: let's go with t to be on the safe side
pairing/characters: sarah/carina ish~~~
summary: SOMETIMES WHEN WE TOOOOUCH



They meet somewhere in Budapest speaking French at some coffee shop that sells Turkish coffee and Russian pastries.

It’s civil, in public, because they don’t want to attract any attention to themselves, don’t want to give away that they’re anymore than tourists who found a local business to sit down at and have a drink. Neither of them actually knows the other, it’s only a fluke that they’re speaking French since that’s the first thing that came out of one of their mouths.

Information about a place to meet up and at what time is hidden in a conversation about little nothings, their conversation superfluous in a way their fighting isn’t once they meet again at the safe house.

They’re more or less evenly matched and it makes their different fighting styles that much more important, though they seem to compliment each other more than anything. It makes everything drawn out, despite the hard hits and the well timed counters. Their squabble doesn’t end until after they’ve each taken three, nearly simultaneous, hits in a row and are lying flat out on the cold cement floor of the warehouse about three feet away from each other.

(why didn’t you bring a gun, carina asks, and sarah asks back, why didn’t you shoot me

but neither knows the other’s name until three more similar run-ins later)

Given their track records, it’s extremely unusual that Sarah is the one to show up out of the blue with an almost-foot-long gash running down her arm and another one that’s not much shorter on her torso at a safe house in Rome that Carina is currently occupying.

She’s been doing surveillance for the past week and a half, almost ready to put the next step into play when she opens to the door to a very bloody someone falling into her arms because they were previously slumped on the door. It takes every ounce of self control to not kill the person outright and see who it was before deciding what to do with them.

ID-ing the person isn’t hard, considering all Carina has to do is peel away the tactical hood that’s soaked in a good amount of sweat to reveal a ghostly pale Sarah. She’s not sure how she got here, let alone how she knew where to go, but Carina figures there are better times to ponder about that seeing as Sarah is this close to dying from blood loss.

The CIA probably wouldn’t take too kindly if one of their best master assassins died in a known safe house with one of their own present and capable.

Stitching her up is a lot easier because as soon as she lays Sarah flat out on the floor, she’s passed out with no signs of coming to any time soon. Carina does well enough, doing her best to keep the stitches as neat and straight as possible. It’s enough to not be noticeable, she gives up on trying to be next to perfect when she sees the faint outline of old injuries.

After she’s bandaged up and all the blood is wiped off her, Sarah doesn’t look that much worse for wear. Carina sticks an ice pack on her shoulder where it looks like it’s about to turn black and blue, wraps the ankle that’s swelling and props the entire leg up because not sure what’s going on there. She pulls a fresh t-shirt onto her before dropping some heavy duty pain killers on the nightstand next to the bed Carina moved her to.

Carina leaves a sticky note that says, “don’t do more stupid shit,” stuck to Sarah’s forehead and leaves without a trace of her ever being there.

It’s been a year, maybe two since Sarah last sees Carina; her memory is almost always hazy when it comes to her and it’s not like there’s any real reason to keep track. Their profession works alone by nature and doesn’t work well with others by trade, so really, they never have a reason to meet again unless they happen to be in the same place.

This time happens to be Berlin, on a rooftop of some residential building along the outskirts of the city. There’s a nice view of the city skyline that she would appreciate any other time if Carina wasn’t currently hacking up a lung while wheezing in pain from a good number of ribs that are at least bruised from her less than graceful landing earlier.

Sarah is the makeshift extraction team sent in to get Carina out of a mess that happens because her inside man bailed and her window of opportunity to make a clean getaway was compromised as a result. She’s the closest one to where the operation was, the only one in the vicinity with enough skill to pull this off with both of them alive and in one piece, so she’s the one they call. It’s probably a good thing that it’s Sarah anyways, she receives no retaliation from helping Carina when the situation got sticky - somewhere along the lines, Sarah always ends up owing her without the opportunity to pay her back.

For once, it seems like Carina can actually stick around long enough to collect on her debt.

Thanks to a ridiculously high pain tolerance on her part, Sarah manages to usher Carina with little difficulty down the fire escapes, through a jimmied window into an empty apartment, outside and then down the street, into a hotel. They manage to check in and get to their room before Carina starts to actually complain about how much her insides hurt when she breathes and Sarah tries really hard not to laugh at someone in actual pain, even if she’s whining like an eight-year-old.

A quick look at Carina’s upper body shows at least three ribs are definitely bruised, a poke at the spot that’s already a deep shade of purple gives away two cracked ones, and the rest are hopefully alright.

She has to rely on the drug store a couple blocks down for something to ease the pain and knock Carina out. Nothing is actually strong enough to do anything meaningful, which is how Sarah ends up at the liquor store next door buying a handle of whiskey that should fill in where the drugs don’t.

She stays until she’s poured a sixth shot for her, to the point where words are slurred and she can’t tell that Sarah has only been pretending to drink with her.

(maybe we should stop doing this, sarah says, and carina answers, we can’t stop who we are

they’re damaged bodies, broken bone and torn skin - expecting to die and fighting to live)

They part somewhere in Burbank, California after eating Polish sausages and drinking Italian soda at a German hotdog shop.

It’s less civil than their meeting, despite being in public, because the walls of the stores are riddled in bullet holes and the furniture is nearly all broken and smashed. They’re not locals trying to get out of the heat, and nobody does much of any talking while they’re busy fending off skewers and dodging jars of condiments being thrown at them.

Years have passed between them but it does little to affect the way they move easily around each other - blocking, dodging, attacking - without getting in the other’s way. They work together in a raw chemistry that’s never been explored physically, only when one of them shows up beaten and battered and whoever’s on the receiving end says nothing about it, only fixes them and leaves before they see the actual ugly parts.

They work together, they live together, and they die together.

And when they wake up tomorrow morning neither Carina, nor Sarah is there.

character: chuck: carina, fandom: chuck, ship:chuck:carina/sarah, !fic, character: chuck: sarah

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