A few people were asking "Why?" and someone on SomethingAwful posted the sales numbers, pulled from NCSoft's financial filings from the last few years:
That *kinda* explains it, but not really. I understand bad financials, but other games have lasted a long time in maintenence mode. Why the thermonuclear devastation with absolutely no warning?
Aion, for one example, is fucking HUGE in Asia, where NCsoft does most of its business. It makes sense that they'd can COH, which flopped in Asia, before Aion.
NCSoft, in general, has not been doing well for a while now, particularly in the North American market. I think after several of their MMOs flamed out, they're being a bit more gunshy now, and decided that a year of F2P not saving the game was enough; better to get out while it's barely profitable instead of waiting for it to become unprofitable, which would almost certainly happen in the next year.
Yeah. It's the absoluteness and the suddenness that makes me think this wasn't entirely about money. There was no pruning, no cut-backs, no slowdown, no "steps." They just...jumped.
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Not really - that's like showing a graphs of a patients temperature that died of the flu and claiming that overheating was the cause of death.
There's a lot of screwups and incompetence behind those numbers the same way there's a lot of other stuff behind that fever.
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