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Comments 21

dvandom September 12 2011, 22:21:52 UTC
I believe that the one-shot listings were an attempt at humor. They don't want to give any example anywhere near the real threshold, lest the exploiters figure out where the line is too soon and start exploiting just below the line.

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patrickat September 12 2011, 23:56:16 UTC
In the comment thread, Zwillinger replied:

"The system isn't designed to punish "aggressive" playstyles, only to detect, and prevent, egregious exploitation. The examples provided are pretty explicit as to what you would have to simultaneously defeat to trigger the throttle."

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vonboomslang September 12 2011, 22:29:31 UTC
Worrying

But

In a good way.

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crantz September 12 2011, 22:40:22 UTC
Why is it whenever I try farming again this happens

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spyderqueen September 12 2011, 23:34:42 UTC
So YOU'RE the one that causes this!

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crantz September 12 2011, 23:35:48 UTC
I'M SORRY! I'M SO SORRY!

I still regret what happened with the Family map :(

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dornbeast September 13 2011, 05:59:34 UTC
That was you?!

You stole my kill!!

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patrickat September 12 2011, 23:53:03 UTC
I think the only logical reaction is... "GREAT SCOTT!" / "THIS IS HEAVY."

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xany September 13 2011, 00:20:18 UTC
Tempted to create a "The Libyans" SG to try to take out MARTy figure out MARTy's thresholds...

like, I wonder if the Gravy Train would trigger it...

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naienko September 13 2011, 01:16:52 UTC
naw. We were nowhere near as good as some of the 2-minute fire farmers out there.

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cstuck September 13 2011, 05:16:47 UTC
Ah. THIS is how they're nerfing fire farms. Clever girl.

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eididdy September 13 2011, 08:11:52 UTC
What's a fire farm?

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dvandom September 13 2011, 12:53:12 UTC
As far as I can tell, a farm that mainly has fire-using enemies (since fire defenses become available pretty early on, much like there used to be Smashing/Lethal farm using the Crazed (insertnamehere) mobs).

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linenoise September 13 2011, 15:24:13 UTC
It goes a bit beyond that, but that's the gist. It's a series of AE maps with pure fire enemies, perfect for Fire Armor brutes. What makes them egregious is that this was also when people started really playing with the spawn mechanics and created Ambush maps. One tiny room, four or five static spawns, and two destructible glowies. Blowing up a glowie spawns three full ambushes. So in one tiny room there's the equivalent of 11 full spawns of dudes. And the exit glowie as well.

When you add in SSK and the SRSLY difficulty sliders.... An ambush farm at +4/x8 gives you 1-50 in about 5 hours, if you're really cranking. That's really too fast.

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