Build burblings

Feb 23, 2011 08:30

My morning plans partially fell through, so I spent a few minutes mucking about with a spreadsheet and the wiki and figuring out a "thing vets already know" for myself. To wit, a non-epic AT must take their first pool power by Level 24, and must start their second pool by Level 47. Characters have a maximum of 24 power slots, but regular primaries and secondaries only have 9 powers each. The only surprise to me was how late you could wait for that first pool power.

Epic ATs, of course, have the opposite problem. Kheldians have 26 possible power picks between primary and secondary, so the only way a single character can have all the powers is to use multiple builds (a single-form Kheldian can have all of the non-formshift powers, for instance, then make a build for Nova and Dwarf (Edit: Actually, there may be a hiccup in there, if you don't take Nova or Dwarf you might hit a point where a pool power has to be chosen, so I guess a Luminous-complete PB would have one Nova build and one Dwarf build.)). And forget about it with Villain Epic Archetypes. Since each splits into two paths at L24, you already have to dual build to carry both paths. And since you retain access to all the pre-L24 primaries and secondaries, there's even more powers available than to Kheldians. You'd need four builds to have a character with theoretical access to all of the powers in a VEAT (although there's enough redundancy that there's less incentive to try to carry them all).

Now to wait for the store to come back up so I can buy beasties.
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