No capes!

Jun 15, 2006 13:59

My Thursday rendering is advancing at an odd pace. Instead of working on it as a whole, like I normally do on a project, I am focusing on getting small details right before proceeding. The upside of this is that I get detailed results above anything I done before, the downside is that there is not much clear advancement from one week to the next. Today I retooled the eye (making it a separate object and not just pained on the face), adjusted the nose, smoothed out the face, and removed the ear and mouth (they were not working at all and I’ll make them form scratch). So currently the model has no ears and no mouth, if the nose was to go it would be really stuck. :)


Also as you may notice I changed my user image, I used the DVD for the source to get better color and changed the aspect ratio to better fit the 100x100 pixel limit.

thursday

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