Beach stories vol. 2!

Aug 26, 2010 00:54

I always think that I'm going to update this blog when I have a free idle moment. Well, with all the cool things I have to entertain myself, there's no such thing as an "idle moment." So this blog languishes, unattended, while I watch zombie movies on Netflix or play Battle Bears on my iPhone.

Nevertheless, here I am, with my second promised beach story!

While we were at the beach, Jess and I hit up one of the old vacation mainstays: putt-putt. Miniature golf is a great game for the two of us, because neither of us are very good at it. One of the few problems with our relationship is that, no matter what game we play, one of us is way better than the other, and the loser just ends up mad. By both sucking equally at a game that is entirely meaningless, we can have a small competition without anyone upset at the end. And, without fail, you can make fun of all the weird strangers on the course.

Now, like everybody else, when we play putt-putt we always steal an extra game. You know how it works: There are two courses, with piratey names like "The Greens of the Black Pearl" or "Blackbeard's Bunkers." You get to the end of the first course, catch the ball before it gets sucked away by the ball-retrieval tunnel, and go play the other eighteen. Now, Mom, I know you won't approve, but you have to understand that this is how miniature golf is meant to be played. Nobody pays for a second game. It's built into the putt-putt business model.

When Jess and I play miniature golf, Jess always wins the first game and i always win the second. I think it's probably because i slowly get better and more competitive as the night goes on, and Jess slowly gets less interested in miniature golf. So we finished up the first 18 at Pirate's Cove, with Jess winning handily, and started towards the second course (let's call it "The Captain's Lagoon"). The two courses were on opposite sides of the clubhouse, with a door leading out to each one. That meant that we had two options:

1) We could walk through the clubhouse, past the guy behind the desk, and go out the second door
2) We could just walk around the clubhouse

To me, the choice didn't seem too hard, but Jess disagreed. See, going around the clubhouse would force us to walk across another hole, interfering with a family on the green. And Jess is nothing if not considerate. So we had the following conversation:

Jess: Let's just go through the clubhouse. He won't remember us.
Eric: Why would we take the chance? We can just walk around.
Jess: I don't want to get in their way.
Eric: We'll just walk past them. It'll take a second, and we're guaranteed to be safe.
Jess: Oh, c'mon, that guy won't remember. There are a million people coming through here.
Eric: But why...
Jess: WE'RE GOING THROUGH THE CLUBHOUSE!

So we walked through the clubhouse, out to the second course, and were immediately chased down by the guy behind the counter, who was yelling "HEY! YOU HAVE TO PAY FOR A SECOND GAME!"

I think he would have tackled us if we hadn't handed over our clubs (which was probably a mistake, since they were are only means of defense). He was the only person working that night, so he had left behind a clubhouse full of people just to apprehend us.

And that's how we got kicked out of the Pirate's Cove.
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