Ugh. Are we done yet?

Mar 15, 2010 16:19

Blech. I've been feeling so restless lately. I can't seem to concentrate long on my AI assignments without becoming bored and frustrated with them.

And one of my assignments spent the entirety of Spring break coming back to haunt me. Apparently, although it compiled fine in Visual Studio, it didn't compile with the teacher's preferred compilers. I then realized I couldn't compile ANY part of the assignment with the teacher's preferred compilers. (Not even the default "Here's an example. See how it works, then edit it." sample.) After fighting with it and sending emails back and forth with my teacher, I finally made the trek to campus on Saturday to try compiling it there. Guess what? It WORKED. I was then able to fix what was wrong with my own files and resubmit them. I'm assuming I've got outdated versions of the compilers or something on my computer here. Oh? And you know what else? My grade STILL sucks on it. The teacher has suggested that I redo it. I may go back and fight with it again... MAYBE... But I've got enough on my plate at the moment to worry about.

What else do I have to work on? Two more assignments due this Saturday night which I haven't been able to compel myself to start. Also, two big projects for my other AI class that are due on the 31st. And finally, I need to prepare for Career Day, which is the 26th. *sigh*

So you see, this restless "I don't feel like doing anything" attitude I can't seem to shake couldn't have come at a worse time.

I suppose I should be thankful that the biggest hurdles in getting my groups Game in working order are done. At this point it should be mostly game testing, polishing, and updating the game to make it better. Any "major" features that are added after this point should already have the basic framework ready, and just need some additional code. Kind of funny how I was content with everything except my game class at the start of the semester, and now I'm discontent with everything except my game class.

I'm going to keep my fingers crossed that, unlike the second assignment, my current assignments are easier than they seem rather than harder.
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