So we have a roleplaying game we're developing called Shooting Stars - it's got a fairly simple game mechanic, as it is meant to be played online as a play-by-post journal game. But we do want there to be some rules and character sheets and so forth, so it doesn't wind up being freeform Mary-Sue fest.
I've let a few people read through it, and we seem to have two problems -
One, that there's a lot of material to read through before you 'understand' what's going on. We tried breaking it up into small sections, but I've yet to come up with a clear 'here's what the concept is' statement. Ideally, I'd like to be able to express the idea of the game in a few sentences or a paragraph to help people get what's going on right from the beginning.
Two, well - they're not sure that the concept (as written) is easily playable. I think we can do it, but if I can't get players for it- having an empty game is no fun for anyone.
I was wondering if I could ask for some advice - someone who is willing to read through the site and tell me 1) how I can summarize the game concept and 2) whether it seems like a playable game. If it doesn't seem playable as is, some suggestions for making it so would be wonderful.
I realize this is a lot to ask for - but if anyone has the time I would sincerely appreciate it.
The website is
http://www.labarc.com/Stars/