Hopefully the first of the character archetype illustrations for the sins rpg. I'm going for a modern tribal look. The game is a post apocalyptic horror game. So I was thinking about how contemporary family is more defined by shared interests. How religion and subculture tend to be what draws us together and with the end of the world it would be these unique groups with strong bonds that would survive together. So for this piece I liked the idea of mad max style tribal-punk mixed with a slight americana/rockabilly look. In the wastelands of the future you may not be able to live the american dream, but you can dress to feel like you belong and have family. Even if they're not kin.
I dunno may be I over think things sometimes..