Question for the Game Designers on the Flist...

Jan 19, 2010 21:06

(Especially the Adventure game -- read RPGs, wargames, board games, etc. -- designers.)

What, to you, is the definition of an "evergreen" product?

Also, what metrics do you use to determine that?

asmp, game design, gaming, reference, sales, mad rpg theory

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sirvalence January 20 2010, 13:55:31 UTC
That depends. Would Amber Diceless RPG (http://en.wikipedia.org/wiki/Amber_Diceless_Roleplaying_Game) count as evergreen? People still play it, even though there were only two products ever printed (in 1991 and 1993) and it's been out of print ever since.

It seems that any definition you get will be pretty arbitrary. Perhaps we could better answer your question if we better knew what you were trying to accomplish by asking it.

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chadu January 20 2010, 14:27:23 UTC
I'm not sure Amber's evergreen, because it's not directly available -- you have to go hunting for it, usually in secondary markets.

I'm cool with arbitrary definitions -- I'm looking for various people's takes on the term "evergreen."

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drivingblind January 20 2010, 14:43:08 UTC
You can still get it in PDF. :)

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chadu January 20 2010, 15:46:00 UTC
So, Amber being evergreen is now a dependency on whether PDF availability counts as being in print.

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robertprior January 23 2010, 19:48:08 UTC
Those two sentences contradict each other.

If you're looking for various people's takes on what "evergreen" means, then why dispute someone's definition?

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