(Untitled)

Feb 23, 2009 01:13

[your unfriendly neighborhood Suzaku-with-more-issues-than-usual is continuing his search for a way out. he has that tired look, but surprise, it's from sleeping too much rather than too little.

he's also got some kind of blunt object like a piece of broken furniture in his hand. I WONDER WHAT IT IS FOR.]

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Comments 115

softwires February 23 2009, 09:21:09 UTC
[ walking, hunched with his hands shoved in his pockets.

n-notices Suzaku, looks surprised, and then hunches some more, trying to make himself smaller. ]

S... Aa, Suzaku...?

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wallzaku February 23 2009, 09:26:37 UTC
[notes this timid!Lloyd and frowns. what kind of trap is this...]

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softwires February 23 2009, 09:30:41 UTC
[ swallows, nervousnervousnervous. suzakus make him so nervous. so nervous he suddenly can't talk. ]

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wallzaku February 23 2009, 09:32:16 UTC
[...just keeps walking, but he's got a good grip on that chair leg or whatever it is he has. and an eye out in case you try to jump him]

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pacifisting February 23 2009, 14:15:58 UTC
...[blinks]

Haven't they already tried bashing walls and such?

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wallzaku February 23 2009, 19:39:05 UTC
[sjdnfldjk]

Who?

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pacifisting February 23 2009, 19:57:45 UTC
...Well. Anyone?

I mean. If you're going to try hitting walls to get out, I don't think it'll work well.

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wallzaku February 24 2009, 09:55:50 UTC
That wasn't my plan.

[although now he feels like kicking himself, ashamed that you'd think so]

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geass_fatale February 23 2009, 23:05:52 UTC
I would recommend not attacking this place lest it starts attacking back.

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wallzaku February 24 2009, 09:56:09 UTC
Buildings don't attack people.

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now I'm getting Cube references... geass_fatale February 24 2009, 21:01:57 UTC
Buildings are not supposed to kidnap or trap people, either. Much less suddenly lock doors and contain no logical way out.

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...LMAO wallzaku February 24 2009, 21:02:44 UTC
Which is why there has to be a way out.

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