Jan 05, 2014 19:06
So my mom got me a Wii and Zelda: Windwaker for Christmas.
Thus far, I'm finding this to be the worst Zelda game ever. The clues are blunt, they don't really lead you anywhere - they're either completely direct or completely unrelated.
Basically, the game leads you to boss fights which are run and gun FPS/platformer fights. None of the rest of the game is this way... And all the bosses are puzzle bosses without any clues left on how to defeat them. To the point that if you try a tool at the wrong point, the interface gives the same no clue that it would if you were doing the wrong thing.
For instance, the first boss you can't hurt until you've hit him in the head with the ceiling of the room. But if you try to use the tool at the wrong point, the ceiling isn't interactable, and you're left with no clue that you can do anything with it.
In fact, much of the game consists of it showing you can't do something - and then making you do that very thing to solve a puzzle before you've had any chance to learn about these interactions. (Sometimes you can climb to the top of a grapple point, sometimes you can't. Arbitrarily. Without any indication of which is which.)
And you know what? The feature I'm finding the least annoying is the travel times.