Nick asked me these questions a while back, but I never got the
email notification and I didn't notice. If anyone else thinks I'm
ignoring questions, please let me know.
1. How has the field of software documentation evolved during your career?
I've seen changes in several areas:
Writers as user advocates: More and more, writers do not just record
what's currently true but also advocate for what ought to be true and
isn't. Whether it's the intuitiveness of a user interface, the
consistency of an API, the fonts and colors used in the GUI, or
something else, writers are getting the background to have these
clues and getting the ability to make their comments heard. Maybe
not everywhere and in all areas, but I see it more than I did twenty
years ago. And I certainly do it a lot more than I used to,
though of course that comes with advancing in one's career, too. I
think the rise of fields like HCI and the increasing tendency for
interdisciplinary education help.
Specialization: This might be a function of my own specialization, but
I think more writers are focusing in particular areas, such as API
documentation. API documentation is about as old as APIs, of course,
but I think the percentage of it that's written by reluctant programmers
instead of full-time technical writers is going down. And it's not
just about APIs; I think it's happening in other domains where real
domain knowledge is required to write the documentation at all (because
the users of the software are electrical engineers or physicists or
surgeons, not people who bought your product at CompUSA).
Tools: We've come a long way since MS Word. It's the 21st century;
if you aren't doing semantic markup (XML, these days) you're way behind
the curve. Relatedly, employers don't care so much about mastery of
specific tools (Word, FrameMaker, whatever) any more; it's much more
important that you understand structural principles and be able to
adapt the tools you have to the tasks at hand.
Online documentation: Writing online help, or even an HTML doc set,
is rather different from writing a manual intended for print publication.
Twenty years ago maybe you'd occasionally adapt your print
manual for use in online help; now online considerations are at the
forefront.
Related to that: Documentation is more mix-and-match and single-source
than it used to be. The field is moving toward smaller reusable chunks
of documentation and away from omnibus manuals that no one reads anyway.
If you are producing, say, both manuals and help, you're
probably trying to assemble the same bits, with maybe some different
connective tissue. When releases are every few months instead of
every year or two, there's really no alternative.
Now, all that said, there is a lot of legacy documentation
(and legacy code) out there, and there are a lot of writers who are
still working in that area. I have mostly worked for small, agile
companies; I know it's not this way everywhere. But I think even
the large, print-centric companies with tens of thousands of pages
of manuals to maintain are moving in these directions. (This is the
cue for everyone reading this who disagrees to speak up. :-) )
2. How did growing up in the SCA community in particular influence
who you are now? Would you have grown into more or less the same person
in a different social environment, such as your current congregation?
I should clarify that I found the SCA when I was 17. There are people
who were born into it; I'm not one of them. That said, though, I was
pretty immature when I hit college (where I found the SCA), and I think
I "grew up" socially during my time in the SCA.
I think one of the things I learned in the SCA is that individual
achievement is good but so is supporting the community, and you need
a mix of both. In high school (and before) I valued individual
achievement but it was competitive. I didn't give a hoot about the
community (and they didn't give a hoot about me, which I think came
first but does it matter?). In the SCA I learned to reach as high
as I could and to support others who were doing the same
thing. The SCA is participatory, and you have to help out.
I also learned about "paying it forward" in the SCA. In the early days
I mooched rides from people, went to sewing circles where people with
clues made garb for me, took home the leftover food, and so on. I
couldn't pay those people back (I had nothing to offer them), but
later as circumstances changed I was the one giving the
rides and sharing the food and so on (ok, not giving sewing -- I
suck at that :-) ) to the next wave of people. This was new to me.
Later on I also became one of the people who ran the events and held
offices, again as part of that "we're all in this together" mentality.
(But hey, also because it was a chance to do cool things -- back to
that individual-achievement thing.)
It's kind of hard to separate college influence from early-SCA influence
in some areas. I certainly learned that there were a lot of people who
were much better at almost anything I did than I was and that that was
ok. I learned that there were things I really was good at and I
didn't have to show off or compete.
The SCA is pretty unstructurd, and this may be a big difference from
other organizations (like congregations). You can plot your own course,
pretty much. If a congregation had filled the niche occupied by the SCA,
I might have come out with a more structured view of the world and how
organizations "should" run. You know -- move up through the youth group,
from there into leading (well-specified) volunteer efforts, into the
young-adult group and/or sisterhood, onto the board, and so on. I
don't know if that environment would have nurtured creativity,
individuality, and spontenaety the way the SCA did for me.
If I had not become involved in any communities, things would probably
have been very different -- more reading, TV-watching, and hacking, and
less interacting with diverse people, at the very least. I find it
difficult to speculate about that path.
I think in a lot of ways I would have turned out about the same -- by
the age of 40 or so -- whether the influential community was the SCA,
a congregation, or something else. But the paths probably would have
been very different, as different groups emphasize different features.
And no matter what you do, I think you pretty much spend the years
from about 15 to 30 screwing up a lot of things while learning how to
be a civilized human being. A community that's more tolerant of those
growing pains helps.
I note in passing that what appears to be the single biggest adult-onset
influence in the kind of person I am now occurred from my mid-30s through
now.
3. If you could become a pen pal of any person from any time, with
whom would you correspond? (To avoid paradox, assume that the person
exists in a parallel universe, so you could even correspond with
yourself from the past without causing reality to implode.)
I'm going to assume there's also a translator module in place, since
"any time" would be somewhat limited otherwise.
This is a tough one. There are lots of people (some historic, some
not) of whom I'd like to ask some particular questions, but the
opportunity for an ongoing correspondence (and, perhaps, friendship)
presents new possibilities.
After considering and rejecting several possibilities, I thought
of Moshe (Moses). That would be a real opportunity! But then I
had a better idea: I'd like to correspond with Miriam,
Moshe's sister. She was there all along and had encounters with
God but was not the leader; she probably had an interesting perspective
on events. And in this fictional world where I get to correspond
with people in the past, I can always ask her "would you ask your
brother about something for me?". But I think the perspective of
a woman close to the events would be interesting to this modern
woman, and we could compare notes about interpretations in her
time and mine. (I perceive Miriam as kind of an uppity woman,
which would make conversations fun.)
A close runner-up, in a completely different vein: my maternal
grandmother, who worked in a factory during WWII, raised my mother
largely alone, was obviously smart (if not educated), would give you
the shirt off her back if she thought you needed it, and was a
neat woman who died way too young (when I was in college).
4. Alternatively, what do you do if the genie allows you to undo
after seeing the consequences? Specifically, you may once instantly
revert reality to a backup copy of the moment before he would have
contacted you. Does your answer change if you could remember your
experiences from the forked reality?
Tell my opthamologist to use whatever surgical techniques are relevant
and fix my vision. The big risk, of course, is that tinkering makes
matters worse, and I'm pretty risk-averse with something as important
as basic physical function. So in practice I'll probably never screw
with it, at least until the studies are done that follow people 20
years after.
If I could keep the memories while reverting reality, I'm going to
rules-lawyer the scenario and plan to reset from the start. Assuming
that this doesn't cost me those years off my lifespan, I'm going to
go to rabbinic school (going into serious debt in the process),
acquire all the knowledge I can soak up there, and then pop back
to here and now. :-) ("Go to rabbinic school" has some significant
prerequisites, of course. I'd do those first.)
5. How would you characterize the stories that you most enjoy
reading or watching? How have these desiderata changed over time?
I enjoy reading/watching non-passive three-dimensional characters
in interesting situations. I don't have to like the characters,
though that helps, but I have to be able to see them as real people.
Part of what makes Babylon 5 so good is that there are so many
shades of gray.
Bonus points if the text or dialogue includes clever exchanges like
what Sorkin wrote for West Wing when he was in charge of it.
I think over time specific genre has become less important. When I
was a teenager I read a lot of wish-fulfillment sword-and-sorcery
fantasy; my tests have matured, of course, but also broadened.
In addition to what I said about characters, I can also really get
into an interesting premise -- science, alternate history, or whatever.
Ringworld is fundamentally cool no matter who the characters
are. Ditto Niven's stories that explore social scenarios.
I guess I enjoy stories about real people (who might be humans, aliens,
or something else) that let me stretch my brain.
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