Gamelogs: Oct 13, 2011 - Oct 18, 2011

Oct 18, 2011 15:56


Originally published at Lunar Shards. You can comment here or there.

House of the Dead Overkill
Platform: Nintendo Wii
Started: October 17th 2011
Status: Demoed

Oh man… This game really does take that really bad voice acting and runs with it. That being said the Wii isn’t the best system to have this on since it chugs at points, especially when two players are mowing down the zombies mutants left and right. The game will be coming out for the PS3 and I’ll probably grab it when my funds clear up some. BTW, has anyone noticed that the mansion you first start seems to have the same layout as the original mansion from Resident Evil?

Ace Combat Assault Horizon
Platform: Xbox 360
Started: October 16th 2011
Status: Ongoing

What can I say, I caved. For one it’s an Ace Combat game… On the other it’s not a typical Ace Combat game. Assault Horizon changes the formula a bit for a more movie style air combat. This is a lot more then the originals were. With the new Dog Fight System, you can either go on the offensive or end up on the defensive with the option to constantly switch between the two during a dogfight depending on the maneuvers you are capable of pulling off. The system is similar to the one found in Skycrawlers which lets you center on the enemy for an easier kill. The defense isn’t that bad until get like 2 or 3 chasing you which is usually really bad. The story is okay for the series standards. We’re not talking Clancy stuff but its decent. The changes are the other type of missions you have including the AC-130 mission, the gunner missions and the missions where your flying around in an Apache helicopter. I think I’m halfway through the game but I’m enjoying it.


Atelier Rorona
Platform: PS3
Started: October 9th 2011
Status: Ongoing

I dug a bit further into the game over the weekend clearing more sections of the game and I’m about to hit year 3. Hopefully I can keep up the pace this time in game as I’m much higher in level and have access to most of the stuff. Utilizing Hom is important as she is able to gather large amounts of resources for you while your busy. My current problem is triggering all the necessary cut scenes that I want for Cory.

Minecraft
Platform: PC
Started: N/A
Status: N/A

More Minecraft… this game is getting too addicting. So far I’ve done a bit more work. The rail system is borked due to wonky engine stuff which results in my minecarts disappearing. The system I’m using stores the minecarts off track and pushes them onto them when needed however the end result isn’t pretty. I’m going to change this to a tracked version in hopes of keeping the carts safe. I’m probably going to build a rail station system redoing the the one underwater and such. I’ll need a lot more gold though. I almost burned down our town while working on the light house due to a lava accident. Luckily we were able to stop the flow but god damn that was scary. Funny enough is the house which stored the bed was really small and somehow everything but the bed, the door and the windows burned down. When we put out the fire, they were just sitting there like nothing happened. I’ve since combined the store house and the beds house into one building reinforced with stone instead of wood.

minecraft, atelier rorona, house of the dead overkill, xbox 360, pc, ace combat assault horizon, playstation 3, games, nintendo wii

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