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Guardian Heroes
Platform: Sega Saturn
Started: July 7th, 2011
Status: 2/5 endings
So this weekend has been kind of exciting, long, and tiring. On Sunday, I hung out with some friends to kill time before heading home. To talk about what we went through and to have a bit of fun. So out came Guardian Heroes for the Saturn, AFTER we fixed his memory issue. Dead batteries on the system are a bitch since once they die, so goes the save files. Like before I took the healer and turned it into a machinegun punching character. Funny how this is somehow similar to the character from Slayers. Though this time it was a little more difficult since we’re playing this on the harder difficulty. Can’t wait for this one to hit XBLA this year.
Stargate
Platform: Sega Genesis
Started: July 8th, 2011
Status: Ongoing
A very old movie game based on the Stargate movie. Although we didn’t get far before the game crashed I was enjoying it and was getting the hang of the game. I would like to play more of this game.
Ghouls n’ Ghosts
Platform: Sega Genesis
Started: July 7th, 2011
Status: Completed*
The last week has really been a lot of retro gaming goodness. My friend pulled this one out after watching Retro Game Master on Kotaku and decided to give this one a go. This is back in the day when Capcom was synonyms with sadistically hard. The furthest we got over the course of the two days we attempted it was the last stage of the first cycle. For those who aren’t aware, you have to complete the game twice, the second time on a much harder difficulty. We broke down after spending a good hour or two in the stage 4 and resorted to the debug mode. It’s necessary since the second run through is much much more sadistic.
Terreria
Platform: PC
Started: July 11th, 2011
Status: N/A
I have to blame my friend on this one! Over the weekend my friend bought the 4 pack copy during the steam sale and sent me a copy of the game. These games should have a surgeon general’s warning label of being addictive. True it’s a minecraft-like game but in 2D and side scrolling but that’s all you need. Coupled with the multiplayer option it’s a lot of fun. My castle (laptop save) is looking pretty good now!
Project Diva 2: Hatsune Miku
Platform: PSP
Started: September 2010
Status: 100% Completion
I pulled this out after spending a lot of time listening to the songs from the Mikunopolis playlist found on Mikubook. I was able to clear 2 songs on extreme but the rest are a bit too difficult. Still a lot of fun to listen to the music in the game. I’m surprised just how many of the songs were at Mikunopolis!
Phantasy Star Portable 2: Infininty
Platform: PSP
Started: 2011
Status: Stories Complete, Side Story Ongoing
Got a few rounds in while on the trip but not many since I was sleepy for a good portion of it. I did find some interesting weapons during the runs but not much I can remember. It’s hard to play on the grassy knoll waiting for Atlantis to launch :O
Monster Hunter Unite
Platform: PSP
Started: I forgot…
Status: Ongoing
We did play a round of the game on the trip but I was so sleepy I had to stop after one run. Also drain the crap out of my system. I forgot how different the longswords work in this game.
Ace Combat: Joint Assault
Platform: PSP
Started: July 8th, 2011
Status: Ongoing
True I did start this game back in September of last year but I had to restart since I didn’t have the save file on hand while on the road. The game starts of pretty mean with some of the slowest planes Ace Combat will give you. It’s not as mean as the canyon run however is probably the most annoying thing to run into in this series so far. They force you to fly a 747-200 through the canyon which unfortunately has much different flight characteristics then anything in the series due to it’s size. Game is fun though but it can be very very mean.
Monster Hunter Tri
Platform: Wii
Started: 2010
Status: Ongoing
We played a bit online and was able to unlock the urgent quest for HR50. Wow… that boss is mean. We then went after Jehn a few tims before I had to call it for the night.