Turn I: Salutations and a Resume

May 10, 2011 16:35


About The Mun He Loves So
PLAYER NAME: Shyue
PERSONAL LJ: shyue 
AGE:: 21
TIMEZONE: EST
OTHER CHARACTERS: None. Yet.

About Him
CHARACTER NAME : Kururugi Suzaku
CHARACTER AGE: 18
SERIES: Code Geass: R2
CANON EXTRACTION POINT: Second-half of R2, episode 20/21 after he becomes Knight of Zero, leader of the rounds and protector of the 99th emperor of Britannia.

HISTORY: The son of a Japanese prime minister, Suzaku grew up under circumstances of privilege and turmoil. He met Lelouch Lamperouge when they were both around the age of 10 and though they got off to a rocky start, their friendship blossomed until the Britannian invasion of Japan. After killing his father during a disagreement of morals, Suzaku is gripped by the desire to change and improve the Empire from within. Thus, he becomes the pilot of the Lancelot, a near-to elite mecha weapon, and enrolls into Ashford Academy as well as the military. He advances impressively through the ranks. During the battle on Shikine Island, Lelouch utilized his Geass on Suzaku and commanded him to “live”. As this command specified no time or event limitations, it activates like a begrudged mood ring, activating every time Suzaku feels endangered, forcing him to survive by any means.

Only after is the power of Geass explained to him by V.V. at Euphemia’s deathbed (the princess he had been knight to and had come to love). Unable to prevent the crash of his long enduring wall of self-control after watching the princess die, Suzaku takes off to kill Zero (Lelouch’s terrorist alias) in revenge. So devoured by a swelling rage he has tried all his life to keep at bay, he was merciless on his path, brutally murdering all the people who attempted to stop him, garnering him the epithet “White Reaper”.

From there on, things become even more of a doozey. For further explanation and a timeline of events, please consult here.

PERSONALITY: Do not mistake his placidity for weakness. In many ways, Suzaku is a cruel man but not conventionally so. His fury stems from a pain that is self-conjured, a guilt born of patricide. Like Orestes, hunted for his cursed blood, Suzaku's bones are heavy with time and too many secrets.

To most, he appears as an almost naive, lanky-limbed student who on good days is just a tad wonky. But it’s his eyes, most people would agree, that makes for the most unease. They are this particular shade of green - too bright, too wide, too there. They never blink when he’s holding the handle of a Knightmare, when he’s whipping out strips of iron wire: when he has a mandate, a purpose. More often than not however, especially around strangers, he is the utmost polite and cotton-hearted. A self-made gentleman (but quite a bully as a child), he is all for etiquette and tradition and usually has no qualms about giving everyone the benefit of the doubt (several times in a row).

As a general rule, he's quite determined and straightforward with his goals which are hung like ribbons on his sleeve. Sometimes borderline annoying with his persistence toward certain things, he finds himself working and acting alone more times than not. He may seem sociable, adoring even, but in honesty, he's a double edged sword - priorities, priorities, so try not to get in his way.

A grand portion of how Suzaku acts is dependent on how he sees the morality of his world. More importantly, justice comes in many forms and for Suzaku, the end of collective betterment validates the means. As a patriot, he is not beyond violence for the sake of duty. His conscience here has long dwindled. Though to his credit, he had never wanted to be the hero to anything, for anyone. The things the romantics forget to write home about, things Suzaku has learned to come and shoulder, is the significant amount of banal sacrifice inherent in devotion. Sure, they’ll speak of the greater things - the head placed before the guillotine, that far, far better place; Romeo, Juliet, and glamorized cyanide capsules  - and how incredible and all encompassing the power of dedication, of loving can be.

They don’t talk about the little things, the intangible, all that one can come to give up just to hold another or to feel the weight of the crown upon their temple. It’s a slight, needling thing, pricking at the strangest of times, a reminder of all the personal good gone in the name of this certain someone or even, this certain belief. Maybe its dignity, self-respect, moral code. Maybe it’s the circumstances this time around.

Maybe the problem for him after all is that he loves too much.

Or not enough.

STRENGTHS/WEAKNESS: There are many times he fears he has long forgotten what good is, just that it needs doing somehow. If anything, his temper is volcanic but heavily sedated when he's got the mind, a prolonged state of becalming his tortured sails. It does, however, have a tendency to spring, prick, and grab when let loose accidentally. In addition, Suzaku is a creature of impulse. To bare your back to a man, to a kingdom you no longer trust, to have that expanse of pale skin, two crooked shoulder blades, the bumps of vertebrae that meander down in a straight line - it is foolish, he knows. But he has done this more times than he can count, betrayed and slaughtered or redeemed for all the wrong reasons at the wrong times. But Suzaku has long understood his inability to control the primal drives of Mankind, and he has learned to take all consequences in stride. Self-deception has become an art-form all in all for him.

Though on a lighter note, in terms of strengths, Suzaku is impeccably trained in the fighting arts both long range and hand-to-hand combat. His years in the military and in the Rounds have given him a honed acrobatic style of fighting and an impressive speed of reaction. He is extremely athletic and flexible; he is skilled in modern and ancient tactics though he is not too much of a strategist. A one man war machine, Suzaku is usually somewhat reluctant to engage directly in a fight but when made to, he makes it a point to win (a good example of this being when he defended the emperor against a flurry of spears completely bare-handed and when he annihilated all but two members of the Rounds during a short-lived uprising).

OTHER IMPORTANT FACTS: Try not to talk about Princess Euphemia unless you want him to be temporarily seized with boggle-eyed crazy. And as mentioned in the history, Geass has been used on him already once in the past. As a result, he may be quite impervious to further mind-trickery (if you character has any) and beware, his command was “Live”. If ever under pressure of attack, he will counter (to kill) by sheer re-wired instinct.

SAMPLE:

His is a story about panic. Always.

A myriad of dusty skid marks on a Kyoto roadside criss-crossing in a passionate collision of oil and black. That’s all some people amount to in the end: faded markings in the dirt.

The day after he get the call from the hospital, he lie in his bed and listens to the man on the floor above him taking off his shoes, the soft leather padding clunking against thin wood. One boot falls and he holds your breath, waiting for that second one to follow, hoping for that basic mathematical logic pulling his world together to surface. He ties to make sense of it but that second heel never seems to hit. Or maybe it does and he just missed it.

He misses a lot of things these days and he doesn’t even have a disease or impairment to blame it on - just his own ignorance maybe. Ideas hit him or he hits ideas and eventually it all boils down to one thing -

He tells himself he doesn’t deserve this. Not that it changes anything. Not that it’ll help Euphy’s bones mend back together again. Not that it’ll stop keeping him awake.

Though when he does dream, his dreams are always memories. He sees himself as a 9 year old again, shorts and dirty knees. He fashions a slingshot out of twine and leather and a branch from the tree outside his window and practices his aim against the jars of fruit preserves his mother left behind. He never misses. The raspberry mash splatters deep red and human against the clean wood of the front porch. Somehow, that damp image always sticks with him.

The phone rings and Suzaku blinks. He decides to wait until the silence recovers itself. He feels some sort of invisible pressure release from his ribs.

But the caller is persistent.

"We both want the same thing," he hears, receiver cold against his cheek.

"Past is past, alright?"

But then he pauses.

“It’s easy to kill when it’s not your own gun,” she says. “Is that it?”

“Making grand statements again,” he cautions gently though he can feel the start of a sneer.

“You see the worst in everyone.".

“No." The coils of the telephone wire twisted around his fingers. "I see what’s there.”

QUESTIONS/COMMENTS/CONCERNS : Just a note. I tend to play Suzaku a bit more vicious than he came off as in R1. He’s somewhat more judgmental, suspicious but still, his heart is there - his kindness, humanitarian tendencies are still an overriding part of his character. Just don’t expect him to Mr. Sunshine all the time. Also know he has an abundance of trust issues.

As for concerns, I only hope for more CG people to show face soon to bring Suzaku pain. I mean, for Suzaku to make friends with. That is what I meant.

rp!vatheon, ic!information, ooc!notes

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