When thinking about England*'s Hour of Greatest Need, I started considering previous Hours of Apparently Insufficient Need. It must be admitted though, that my knowledge of anything that happened during the period between about 1485 and 1900 is pretty appalling, so I thought I'd ask for suggestions
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If the Sleeping Heroes were seriously planning on coming along to help, they'd have set up some sort of rota system by which each one handled a different crisis, ideally one well-suited to their skill set. Drake could handle Dunkirk, perhaps, but a Sleeping King would be a better fit for something like the Anarchy or the Wars of the Roses, when he could come in sweep away all the bickering claimants and assume the throne himself.
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James Bond HAS to be an on-call Sleeping Hero with particularly low standards of Hour of Need. This explains a lot!
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I've noticed myself doing this in many game. Take Metroid Prime: normally I'm very stingy with missiles, because unlike the various beam weapons missiles do use ammunition and your starting capacity is tiny. On one playthrough however I was determined to get 100% completion and ended up collecting a lot of missile expansions earlier rather than later. It becomes a rather different game when you have 200 missiles instead of 20 and start spamming missile combos at everything (like the wavebuster combo - which chews through missiles at a ferocious rate, but deals equally ferocious amounts of damage to anything in front of you).
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