According to the Bhaalspawn template, a Bhaalspawn is a creature "that is infused with a spark of the Diety of Murder's evil;" they carry a piece of his essence, and the final part of the series is basically all about how gathering this essence by killing all the Bhaalspawn is the method through which the new god will be created. The template is
(
Read more... )
--A lot of the issues with the template go away when you remember that outsiders can also advance by class level; if they do, they gain hit dice, saves, BAB and skills as a member of that class, not as an outsider. Any outsider MAY choose to increase their HD (graining d8 base hit points, good save progressions, 8 skill points, etc, etc), but they don't have to. (Side notes: "Good" save progression means +1 base save per 2 levels. Most classes only have this for one save; rogues have good Reflex and wizards have good Will, for example. Also, FEAR outsiders who advance by class, because class abilities usually combine in horrific ways with their racial abilities.)
In theory, Imoen could take a level of Outsider and become Rogue X/Wizard X/Outsider 1; she'd gain d8+Con hitpoints, 8+Int skill points, the good save progression for all saves (+1 to all saves), darkvision 60' and the Martial Weapon Proficiency feat (giving her access to the rest of the martial weapons). She has no REASON to, and it would actually probably be a poor idea, but she could.
--I forgot about the native subtype when we discussed this earlier, but I think it would very neatly handle the Protection From/Circle Against problem, because I think those only work on non-native outsiders. I'll check that tomorrow, along with the wordings on the new spells. Because I'm tired and I'd have to dig through my books.
Reply
Yeah, statistically, it's probably best for her to continue along as a Wizard. But since she's only "recently" ha, she's been in camp how long now? had her whole Bhaalspawn nature brought to surface, it makes sense for her not to have any real development as an Outsider anyway.
Heh. Always so helpful, Fran!
Reply
Racial hit dice are almost always inferior to class hit dice, yeah. So really taking outsider would be a flavor thing. Might be funny in camp someday, temporarily...
Apparently the circle and prot spells only function on called creatures -- ie, creatures summoned away from their home plane. Oops. (I also checked the Detect descriptions, and I was right there; Imoen radiates good and chaos as though she was a 51st-level character. Or a cleric.)
Reply
You're right, that could be fun to play around with.
Actually, Imoen is NG, if that matters at all. ...51st-level, really?
Reply
NG just means she radiates only good. And yes, 51st level or higher. Most people don't get overwhelming auras unless they're epically powerful. :D
Reply
...Jeeze, she's tracking that aura all over camp. XD
Reply
...if someone detects on Imoen, they lose the spell and are stunned for a round. :D
Reply
But then the question is how this would translate to all those people in camp who just sense things...seeing as there's precious few who would be casting a Detect spell anyway (y hello thar, Francescu).
Reply
Personally I'd say she registers as otherworldly on most people's radar, and if they have a particular alignment-detection function, she registers as "the good kind of otherworldly, mostly." Mind, if we get another FR character in here somehow, they'd Detect Good and go blind.
Reply
Too bad it's so unlikely someone will app another FR character, huh?
Reply
...which would be awesome. Ravel Puzzlewell for counselor.
Reply
Reply
Reply
Reply
Reply
Reply
Leave a comment