Something Wicked: Authorial anti-grognard moment

May 31, 2011 22:57

 Musings on writing NPCs in HeroQuest:

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My play with HeroQuest so far has been in adaptation-using HQ characters and Pathfinder adventure paths to supply plots, NPCs, artwork, and all that good stuff. It’s fun. But there is a real joy in studying (reading, re-reading, breaking down, analyzing) adventures and campaigns prepared from the ( Read more... )

something wicked, heroquest, rpg

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Comments 4

robin_d_laws June 1 2011, 17:01:00 UTC
I always strive to have very short to nonexistent stat blocks in my designs. From this one may make a deduction about how much I enjoy working out stat blocks.

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bruceb June 1 2011, 19:17:48 UTC
*laugh* Indeed.

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bruceb June 1 2011, 19:18:17 UTC
You know, I think this may be the first time someone's mentioned Quine in my comments. Good show.

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