Executive SummaryThis year I played in three games: Blackout, Collision Imminent, and Veteran's Day. Two of these were first-run games. The other was decidedly not. In summary analysis, I would recommend Blackout to everybody, Collision Imminent to those who have not already played it, and Veteran's Day to those with an interest in Military
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If you continue to persist in the opinion that we don't like you, in spite of the fact that we do and have told you so multiple times, I am going to kick your ass.
XOXO,
londo
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Its not that I think you don't like me, its more that we seem to have less and less to talk about.
XOXO,
bronzite
P.S. Bring it, scrawny.
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Huh. Actually. Could K-COM work as boffer PvE/horde?
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KAMB as LARP would run afoul of its own difficulties, either having too much weight as a "real game", or being regulated to a Sunday-morning game. Its possible it could be written as a component of Intercon Z-K.
Although now that I'm thinking about it, you could run an interesting game using lights-down space and wall partitions to write a LARP centered around a X-COM base attack mission -- using cast as the Squaddies and horde for the aliens. You'd need a big room and careful soundtrack selection to get the proper effect for long enough, but you could right a really effective (like, serious red-letter warning on the game blurb) horror game using that paradigm.
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I think KAMB would work well on Saturday afternoon, though I haven't yet figured out how much funny it would be and how much crack.
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But, while it maybe shouldn't be done at Intercon, it could definitely be done.
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Nevermind, as soon as I posted, I got it.
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For the uninitiated (like me!), what is the difference between "real NPCs" and "Horde"?
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"Horde" is a specific group of players who have knowingly signed up to rapidly rotate through a given series of characters, that they generally know the class of ahead of time, but not the specifics. This is closer to what you would think of as NPC's for a boffer LARP. For example, in the Horde LARP I played this weekend, the situation was evacuating a starliner. The "Cast" characters represented the major crewmembers of the ship (Captain, First Mate, Engineer, and so forth), while the other players represented a series of a few hundred passengers disembarking. The "Horde" players received a character from the GMs, generally a few sentences long, and portrayed that character until they were either evacuated or dispatched in some other way by the crew.
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There was a LARP at Intercon I that was similar. They used 2 suites and a room with various lightings including all dark at one point. It was nerf guns for crew vs Bug aliens with acid vomit and poison bite.
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