To bid or not to bid?

May 22, 2013 21:21



The process of reviewing games bid for Intercon has begun again, and as it always does, it makes me think about what I should be bidding to do my part for my beloved New England larp community. I've already bid Break a Leg, as it's easy and small and they always need Sunday morning games, so my comped membership has already been assured. But now I'm wondering if I should get a little more serious.

As I mentioned, now that I'm about finished with my graduate education (can almost taste that useless masters degree...) I am looking forward to returning to writing larps. And the one that I think will be my next solo project is Imperium, the one set in a fictionalized version of Ancient Rome. I'd love to have a new game to debut at Festival this year-- it's been a while since I've had a new "showpiece" to seriously contend for the-signup-everyone's-vying-for-first-round --and Intercon is just one month before. It woudn't be too hard to run another game along with something as simple as Break a Leg.

I don't have a blurb yet, I'd have to write one. And if I bid it, that means I'd be committing to getting on it and finishing it within the next year. But it's probably enough time to get it done. I haven't decided on my other upcoming projects (once I get out of just-fucking-finish-grad-school mode I will settle on what those will be for the near future) but that would have to be considered as a factor in budgeting my time for other enterprises. But I do miss writing a new larp and having lots of people clamoring to play it. So I may just have to get on it and bid so I can't weasel out. :-)

intercon, gaming, larp, imperium, rpg, writing

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