Full link This won't interest those non-geeks among you, but it might just make some of you squeal with glee.
The console can be switched on and off wirelessly using the Media Remote control or the wireless game controller.
Gamerscore - each Xbox 360 game gives out certain points based on accomplishments, and as well as being able to view a list of your individual achievements ("Finished level 10," etc) you are also given a total based on this. Xbox 1 games will not contribute to these stats.
The System blade offers greater control over your individual settings. You can specify, for example, that you prefer to invert the right analogue stick camera control and this will then be picked up on in any game you play.
f you yank the hard disk off the top of the Xbox 360 when it's in the middle of doing something, it will not corrupt it beyond repair or damage the File Allocation Table or anything like that
The "ring of light" around the power button highlights which wireless controller is being used, highlighting player one's activity in the top-left quadrant. When the console is laid on its side, it senses this and starts using the top-left quadrant as you see it with the console laid flat. What's more, the ring of light motif is spread throughout the Xbox 360 interface, so you can see which player pulled up the "Guide" page as you're watching a film or playing a game and, in the words of Satchell, "slap him".
Cross-platform development between Windows and Xbox is being actively pursued - in the future, Microsoft hopes that people will be able to play games against each other using either platform.
Transferring your Xbox Live account to Xbox 360 will be part of the initial set-up procedure when you first plug in your console, and existing users have "Gold" membership.
Your "reputation" stat is based on your activities online. Rather like an eBay rating, people who have encountered you can rate you positively or negatively, and this is reflected in your reputation.
Xbox Live will allow you to play in various Zones - there will be causal, pro, family, and underground (where "anything goes") and perhaps more - and these will allow you to go for whatever kind of experience you like.
Marketplace is also accessible through the Live blade. As you know, this is where you can download premium content and, in the future, content created by users and sold to other users via a micro-payment system. Marketplace does not require you to insert individual game discs to see content available for those games.
DVDs can be played even if you don't have the remote control, unlike Xbox 1.
DVDs will play back in progressive-scan, with the Xbox 360 up-sampling to prog-scan in the case of DVDs that don't support it.
When ripping music to the hard drive, album information is now stored on the HDD, with a huge amount there by default and more available from an online source - presumably something like CDDB, which will be familiar to people who rip their own CDs already.
iPods are detected by default, as are PSPs, and by our watch it took about 2 or 3 seconds for the Xbox 360 to notice they were there. With an iPod plugged in you can play music direct through the Dashboard software, with visualisations, or you can play a slideshow of photographs. For now, you can play music and access photographs on the PSP, but you can't do video yet. That may happen, but Satchell joked that Sony wasn't exactly giving them a helping hand there.
You can plug in a keyboard but this is for text input only - including in massively-multiplayer games. You can't use it to play games and that was a design choice.
If a third-party peripheral manufacturer or publisher wanted to let more than four players play on one game, Microsoft would be happy to help them create a peripheral to do that.
[ x-posted to my
18+gamers ]