Raving About Job Security

Oct 16, 2006 18:49

Whatever other problems I may have with my current employment... I have to admit that any job where I can rant and yell about C'thulhu in a meeting, to my manager, the director of software development, and the company CEO, without receiving so much as a slap on the wrist, is an awesome job to have ( Read more... )

games, work

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Comments 10

raptor41887 October 16 2006, 23:16:19 UTC
Dude, "Glowstick Hero" would be awesome. You should send that idea in to Nintendo. XD

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boolean263 October 17 2006, 00:24:50 UTC
I would immediately buy a Wii -- and I'd willingly pay the price of a Playstation 3 for it -- if I knew they were going to have that game.

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captainspam October 16 2006, 23:30:00 UTC
For maximum risk to the system, a juggling game. :-)

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boolean263 October 17 2006, 00:25:39 UTC
Hey, that'd rock!

Don't you think it would be the pinnacle of awesome to combine a dance mat and a pair of Wiimotes?

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psychocreampuff October 17 2006, 03:36:07 UTC
Nintendo is well known for having sturdy hardware...

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captainspam October 17 2006, 03:52:14 UTC
And now we've got a test case!

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allethaen October 17 2006, 00:32:14 UTC
:O

C'thulhu and other lovecraftian-related characters and situations FTW! And I *so* need to get a job where I can freely discuss anime series and old-school animation (Thundercats, for example. Well, it's old school for me!) with the boss without getting fired... or committed to a nuthouse.

Dude, the people at your job rock! (regardless of that "slap on the wrist"!)

And I would so play Glowstick Hero: having to beat 0monsterous, hell-sent monsters in modern trance-dancing competitions really appeal to me! ;) (no, seriously...)

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boolean263 October 17 2006, 02:36:46 UTC
Heh (: I don't even know enough about Lovecraft to know what I'm talking about. (: All that happened was that someone was suggesting we don't include a new feature, even though the feature was completed, because it hadn't been tested. My rather enthusiastic, if irritated, reply was that we -- at long last -- have hired someone whose sole purpose is to test our product, so we could actually discover for sure if it would summon C'thulhu, rather than basing our product design around assumptions.

Ironically enough, if there was a real possibility of our product summoning C'thulhu, as opposed to any particular mortal bug, that would be an argument against my own point! In that case it's better to not take the risk. (:

And I'm glad you love the idea of Glowstick Hero too. (: Man, if the game ever does exist, we'll have to have a dance-off some time!

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allethaen October 17 2006, 19:04:36 UTC
o.O;

To be perfectly frank, I know next to nothing about Lovecraft and his works, though I'm aware C'thulhu was supposed to a cosmic being, so alien to our limited minds he was impossible to describe by human means...

And if your product actually manages to summon such being to our plane of reality... I'm so buying it! And a RP game based on the idea of a hero and his two blessed, magical glowsticks... who wouldn't dig a game like that?

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boolean263 October 18 2006, 02:10:46 UTC
I don't know if you meant to put those two thoughts together or not, but I love it! A software developer unwittingly summons C'thulhu, and it's up to you to save the world with the art of dance and light!

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