WoW update: Guild

Oct 01, 2009 09:18

Once again no one I knew was on last night. *sigh*

I ran my fighter, Lukemac, and got him up to 19th level. I think I'll take him into a battleground soon. I wish I'd known earlier that battlegrounds were a good way to get experience, as long as you're between a "6" and "9" level (that is, in the last digit of your level).

One odd thing: lately I've been suddenly losing my weapon, and find myself fighting unarmed. I don't know if I'm starting to encounter enemies with some sort of disarm ability, or if something is screwed up. I have my weapon on an icon, so I can re-arm after a hit or two, but it's annoying. Particularly since my unarmed skill is virtually nil! I think I'll go into a low-level area and spend some time punching level-1 wolves to death, just to get the skill up. :D

Raised my mining skill a bit, and my blacksmithing skill broke 110; that let me learn some good new plans, allowing me to make a considerable improvement in my shoulder armor.

I found a pair of boots that are +4 to Frost spell damage. Sent them to my mage, of course; he's a frost specialist. The problem is that I don't know if those boots are better than the ones I'm wearing. Going strictly by cash value, the new boots are apparently only half as good. But is cash value a meaningful guide in this case?

As I was walking along someone sent me an invite to join a guild. I declined automatically; I get a lot of those invites. But this guy actually continued to talk to me about it. It's a new leveling guild, with twelve members. We actually chatted for a while. I might join, but I don't know; what sort of committment is it? The guild that my mage belongs to is mostly high-level guys, and apart from the friend who brought me in, none of them have ever played with me.

I don't want to get involved in something that has huge responsibilities, but if I could find a good group for my fighter to quest with, that would be cool. Does anyone have any advice?

wow, crpg, games

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