WoW log: Shaman 13

Sep 01, 2009 14:30

I got another late start last night, and when I got on, nobody I knew was online. So I played my Tauren shaman, and did quite well. Didn't die once, and completed a lot of quests; I got up to level 13. I was particularly proud that I was able to sneak into a mine, kill a supervisor, and grab his clipboard; that required some careful movement!

I got a new weapon as a quest reward, a Goblin-smasher. I didn't realize that it was a two-handed mace, though, and that my skill in staves didn't translate. A little time spent killing 5th-9th level monsters soon brought both my Defense and two-handed weapons skill to the current maximum, 65. I'm not sure if I can train that.

I've shifted my home base to the main Tauren city. Quests are starting to point me to the Barrens. I went there once, prematurely, and it seemed very dangerous.

I'm still wondering how (or if) the quests will segue into "darker" quests. So far the worst I've done is kill some humans and dwarves who were desecrating our land with mines and stealing our water. I wonder if Tauren get "evil" quests?

I suppose the undead do. I'll try an undead character eventually. I imagine that will be too scary and evil for Sebastian to see, though!

P.S. - My mage has been taking the Deeprun Tram to the Ironforge area; that's where the quests seem to be more appropriate for him right now. Unfortunately I've died a few times. I'm also going to be bringing my main fighter over there, too.

I'd like to give Teri a short tour of WoW, starting at Goldshire, and then heading into Stormwind, the Deeprun Tram, and take a griffin back to Stormwind from Ironforge. I suppose it would just bore her, though.

Or there's a small chance that she might decide to try the game...nah.

wow, crpg, computer games, games, teri

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