Zombie Apocalypse 101chaostygerOctober 15 2005, 21:57:33 UTC
Surprisingly (or maybe not so), I have considered the eventuality of a major zombie attack, and have concluded that I'd probably not only survive, but enjoy the hell out of myself. In an appropriately respectful and moderately broody kind of way. Like Ash from Army of Darkness inside and semi-Angel on the outside...yes, minus the height.
I don't really understand how anyone could really be in too much danger if they know anything about zombies. Avoid them if possible (friggin' duh), keep your distance in an engagement, and never underestimate the usefulness of a sword or axe (why did the Resident Evil games only ever give you and knife). Furthermore, you are not safe in hold up anywhere. Don't assume they'll just pass you by. Stick with accurate and powerful guns. For some reason when people confronted with a zombie attack forget to shoot the brain when they pick up something fully automatic. Rifles for ranged combat, 9mm semis for mid-ranged combat, and shotguns or your axe or sword or even baseball bat for the close encounters.
LastIf you are forced to run, do not look back over your shoulder. Assuming we're not talking about zombies of the 28 Days Later ilk, your average reanimated corpse ambles at a top speed of maybe 2-3 mph, this is slightly below average walking speed for the living. Don't bust your ass running wildly as fast as you can. You'll only trip and hurt yourself, run smack into another group of zombies, or just get too tired to run and/or fight when they catch up to you (they don't get tired like you do).
There are some other tips. If it becomes necessary to bunker in somewhere, choose a place that has more than one exit, but are easy to baracade. I tend to think that ground floors with access to higher ground are preferable incase they do get in. Allow yourself some options. Getting out of populated areas is wise. Zombie density is gonig to be higher in cities than in more rural areas. But for the love of zombie funk stay out of cemetaries. Oh, and leave the hysterical chick tied up in a field somewhere, I don't care how hot she is. This can turn out to be anyone, notable signs are hyperventalation, reddness in the cheeks, wild eyes and hair, and will generally shout things like, "We don't have time to tie our shoes they're right on top of us." These people will probably Darwin themselves out of the equation by running wildly and getting themselves killed, but not before causing a considerable amount of trouble for you and any others around you.
Look for Zombie Apocalypse 142: Philosophy and Brain Comsuption in my own blog soon.
I don't really understand how anyone could really be in too much danger if they know anything about zombies. Avoid them if possible (friggin' duh), keep your distance in an engagement, and never underestimate the usefulness of a sword or axe (why did the Resident Evil games only ever give you and knife). Furthermore, you are not safe in hold up anywhere. Don't assume they'll just pass you by. Stick with accurate and powerful guns. For some reason when people confronted with a zombie attack forget to shoot the brain when they pick up something fully automatic. Rifles for ranged combat, 9mm semis for mid-ranged combat, and shotguns or your axe or sword or even baseball bat for the close encounters.
LastIf you are forced to run, do not look back over your shoulder. Assuming we're not talking about zombies of the 28 Days Later ilk, your average reanimated corpse ambles at a top speed of maybe 2-3 mph, this is slightly below average walking speed for the living. Don't bust your ass running wildly as fast as you can. You'll only trip and hurt yourself, run smack into another group of zombies, or just get too tired to run and/or fight when they catch up to you (they don't get tired like you do).
There are some other tips. If it becomes necessary to bunker in somewhere, choose a place that has more than one exit, but are easy to baracade. I tend to think that ground floors with access to higher ground are preferable incase they do get in. Allow yourself some options. Getting out of populated areas is wise. Zombie density is gonig to be higher in cities than in more rural areas. But for the love of zombie funk stay out of cemetaries. Oh, and leave the hysterical chick tied up in a field somewhere, I don't care how hot she is. This can turn out to be anyone, notable signs are hyperventalation, reddness in the cheeks, wild eyes and hair, and will generally shout things like, "We don't have time to tie our shoes they're right on top of us." These people will probably Darwin themselves out of the equation by running wildly and getting themselves killed, but not before causing a considerable amount of trouble for you and any others around you.
Look for Zombie Apocalypse 142: Philosophy and Brain Comsuption in my own blog soon.
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