Into Eternity’s Eye

Sep 21, 2010 12:42


Continuing my streak of successful raids, Cody, Kt, and I tackled Malygos last night for the weekly raid quest.  We had previously done a guild run on Malygos for the weekly quest, but I was playing Deowyn at the time.  Deowyn, unfortunately, also had the key required to begin the fight against Malygos.  After about an hour of unsuccessfully attempting to find a group, Cody urged me to just start one, so I did.  We were fortunate enough to find a boomkin with the key and away we went.

Phases 1 and 2 went very smoothly, owing in no small part to the fact that they’re pretty easy to explain once you’ve gone through them once.  I don’t think our DPS team ever let an orb get near Malygos, which made the fight considerably shorter than it was the last time we did it.

And then Phase 3 rolled around.

For the uninitiated, the Malygos fight works in three stages, each increasing in complexity.  The first is essentially a straight-up tank-and-spank.  Malygos is tanked more or less in the middle of a platform suspended in space while DPS unloads on him.  Occasionally, a magical orb will spawn and head slowly towards him.  If it reaches him, he gets a buff.  As such, DPS should direct all firepower on the orb as soon as they can.  It helps tremendously to have a Death Knight who can pull the orb to him, which we did.

In phase two, which kicks off as soon as Malygos drops below 50% health, the dragon takes to the skies and the group needs to stay sheltered within anti-magic bubbles he occasionally drops.  While there, they need to take out several adds that spawn in.  A small handful of these adds can be fought in melee, but it’s mostly a ranged fight.  Once those adds are all dead, phase three begins with the platform shattering.

Fortunately, a bunch of drakes are there to catch you as you fall, and it is on their backs that you need to finish the fight.  Problem One: get within 30 yards of Malygos, and you get vaporized in short order.  Problem Two: if Malygos focuses on you and you don’t deploy Flame Shield, which requires “energy” that you may not have enough of at the moment you get hit, and you get vaporized in short order.  Problem Three: If the healers don’t stack their HOTs to the full 5 stacks and then blast out their AOE heal on a regular basis, you get vaporized in short order.  Seeing a trend?

We lost half of our raid in short order.  I switched from trying to attack Malygos to healing, since it looked like our healers had both died.  This managed to sustani the other four drakes enough to beat Malygos down.  And then I got caught in Malygos’s gaze without enough energy for Flame Shield. Fortunately, he was close enough to dead at that point that my own death wasn’t an impedance to finishing him off.

I continue to dislike that fight.

Mirrored from Blog-at-McC3D.

guild, deowyn, raid, cody, health, wow, energy

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