Project Travesty - ProgLog 03

Jan 16, 2010 00:46

Technically the image is an alternative "style" of the killer's forms.  There's some random babbling of Killer-related schemes as well.  Doodled it up as a way to TRY and get around what MIGHT be an art block. ]8



For some reason I don't know the line-art got blurrier when resizing, ah well.

Trying to think of a universal color scheme for the killer. So far I think black and pinkish-red hair works, but at the same time, lolwhut. Select color highlights will be red, such as for the apparent earrings. However since there is a freaking feline form of the killer, I have no idea how the colors will convert, maybe the "lighter" half of his hair should be variable.  Bah, I need a second opinion on this.

*I tweaked some of the clothing and/or "body types", for the most part the designs are pretty nailed down.

"Names" for the killer shall be... (from left to right, up to down in the case of the rightmost pair as well as labeled anyway for convenience)
-Ibsen, older man, looks like a detective
-Isabel, young woman, looks like a really fancy bar-keep or MODERN TEMPTRESS
-Ilhan (ILHAN), young man, looks like a stoner with really baggy clothing
-Issac, young man, looks like a punk POSEUR
-Icarus, cat, ....uh looks like a cat
-Izzy, young boy, looks like a boy scout

And of course the as of yet not-designed and early on, unseen meta-version of "Ichabod" I wonder if he should even have a design? Hrm.

I really need to work on more script and start designing a cool in-game menu layout...thingie... c_c

project travesty

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