3: You can't dig your way out of a hole

Aug 22, 2009 08:16

*Once everyone is unchained and the guards leave, Kurogane starts looking around. He's favoring his right leg slightly as he walks over to the door and starts looking it over. Starting at the hinges, Kuro starts working his way around the door to the lock. One ear he keeps turned towards where the moles walked off to so he'll have fair warning when ( Read more... )

locked up, moles, [action], !mod plot¡

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cerberusnotkero August 23 2009, 00:54:02 UTC
[In his true form, Kero walks over, curious about what he's doing.]

What are you trying to do?

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blackensteel August 23 2009, 01:58:44 UTC
*Kurogane looks and somehow manages to bite back the stupid 'you can talk' question. He does however shake his head slightly as he turns back to the door and kneels down*

Just checking for weak points.

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cerberusnotkero August 23 2009, 19:52:40 UTC
I doubt a cell like this would have a weakness big enough that you'd be able to get out with your bare hands.

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blackensteel August 23 2009, 20:47:27 UTC
*Gives the werecat thing (aka Cerberus) an annoyed look*

You'd be surprised.

*Goes back to the door*

And I don't like the other options as much.

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cerberusnotkero August 24 2009, 04:11:22 UTC
Attacking the guards is more likely to work that breaking through metal.

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blackensteel August 24 2009, 05:38:47 UTC
Yeah? And we have to get the the guards to shove that stupid bucket down their throats. Like hell I'm spending another day digging for worms...

*His ears flatten in annoyance as he continues muttering. Ignore it*

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cerberusnotkero August 25 2009, 04:25:35 UTC
Suit yourself. You're just wasting your time doing that.

[With that Kero turned and walked off, he didn't have anything better to do but he didn't feel like fighting with someone who just couldn't be reasoned with.]

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