Gargleblasted App

Dec 24, 2011 14:09

OOC:

Name: Vivian
Are you over 16?: Yes. And then some.
Personal LJ: mojotmonkey
Email: mojotmonkey@gmail.com
Timezone: PST
Other contact: AIM - Viveroonies
Characters already in the game: N/A
How did you find us?: I have been enabled by someone

IC:

Character name: Snow Villiers
Fandom: Final Fantasy XIII
Timeline: Post cie'th, pre-Orphan kill
Age: 21
~*Magical*~ abilities and strengths: As a l'Cie, Snow is given access to different kinds of "paths" that give him different abilities (his main paths are called Commando (physical attacking), Ravager (magic attacks), and Sentinel (being a tank).)

True to his name, magic-wise Snow excels in water/ice based attacks. He also has a bit of air magic that he can toss around. His main focus, though, is being a living human version of a tank. Smack him around a bit. Go ahead, try it. He'll barely feel a thing. He also has the ability to summon something called an eidolon. Snow's is, specifically, the Shiva Sisters. When they combine together, they form a motorcycle.

He has a trench coat that is infused with AMP ("Antimatter Manipulation Principle forms the foundation for a variety of technological wonders, enabling phenomena ranging from phase-space interference to the manipulation of gravitational force." Long story short: it makes things better, faster, stronger.) technology, which basically makes him able to punch things really hard. This, coupled with his Commando abilities, makes him a decent physical attackers.

How would they use their abilities?: Being a hero. AKA protecting people, rescuing people, and protecting people while rescuing them. Also maybe sometimes going for a ride on his hot sisters--I mean. His motorcycle.

Appearance: Snow is 6'7", made of muscle, and has a shoe size of 33cm (no, really). He's blond, though he keeps his hair wrapped under a black bandanna, blue eyed, and has a relatively short neckbeard.

Background/Personality: Snow has the world's biggest hero complex, even going so far as to actually (and unironically) calling himself a hero. There's only one other person who consistently calls him that without it being mocking, and that's his fiancee, Serah Farron. (It's never exactly clarified, but it'd be easy to assume that she's the one who actually first started to call him that. She calls him her hero, he calls himself her hero. There's a lot of hero going on.)

His love for Serah motivates his every move. When she reveals to him that she has been branded a l'Cie (which is a very, very bad thing. l'Cie are considered contaminated, and it's thought that coming in contact with one will spread the "disease"), she tries to end the relationship, but Snow's undiluted love makes him go after her to reassure her. He was even at her side when she told her sister, Lightning, about becoming a l'Cie, and proposed to her during a fireworks display Bodhum, in the town they lived in.

When the government (known as Sanctum) finds out about the Pulse fal'Cie in Bodhum, shit really starts to hit the fan. (Pulse is short for Gran Pulse, the "lower world", or the world below Cocoon, which is the planet Snow and company are from. A fal'Cie is a being that has the power to make a person a l'Cie. Those that originate in Cocoon are considered blessings, and those from Pulse are a curse.) This is the start of the Purge: a Sanctum-run exodus of everyone who has come anywhere near the Bodhum fal'Cie. Snow tries his hardest to protect Serah from the Sanctum military but, ultimately, fails.

His desire to protect Serah (which is something that extends to everyone whom he considers family, and--later--the world) drives him to go to where Sanctum is taking everyone who is being Purged. Helping him are the other members of NORA, a vigilante group that Snow is the lader of whose acronym stands for No Obligations, Rules, or Authority. (Unbeknownst to him, Lightning is there, trying to save Serah as well, getting a man named Sazh tangled up in the whole mess.)

There are definite leader qualities that shine when Snow is with the members of NORA. They look up to him and, though they tease him mercilessly (affectionately), they respect him. They're family; not only are they all from Bodhum, but Snow and Gadot (the other founding member of NORA) were raised in the same Sanctum orphanage. Each one of them would give themselves up to protect Snow, and he would give himself up to protect each one of them. (The other members of NORA include Lebreau, Yuj, and Maqui.)

When it comes to rescuing those who were being Purged, Snow recruits everyone who will come fight with them. Among the group is Hope's (a young boy who becomes mixed up in everything) mother, whose name we later learn is Nora. When Snow fails to protect her, it becomes a heavy burden that he bears for a large portion of the game. He's also given one task by her: bring him (Hope, though he doesn't know that) home. Being unable to save her, coupled with being unable to protect Serah, really shakes up Snow's faith in himself and his ability to actually do anything correctly (a feeling that's not exactly helped along by Lightning, who he has a rocky relationship with, anyway).

Snow's bullheadedness really comes to a light after Serah becomes a crystal, the fate that awaits a l'Cie who fulfills their Focus--the task given to them by the fal'Cie when they become marked. (The other fate is to become a cie'th, a dangerous, mindless monster, upon failure to complete the Focus.) Snow decides that the best course of action would be to go ask the fal'Cie responsible to change Serah back.

This just goes to showcase his naive optimism, as well: if Snow thinks there's even the smallest chance that the best outcome could happen, it will be the thought that he clings to. Despite everyone around him (mostly Lightning) telling him that he's basically stupid for daring to dream, Snow clings to his ideals almost desperately. Doubt has a tendency to cloud him quickly, and if he doesn't have something to focus (hah) on, he's liable to succumb to the doubt. Unfortunately, this means that he has the tendency to blindly drag everyone around him in to his actions. Actions, not plans: heroes don't need plans, after all.

After he and the others (Lightning, Sazh, and Hope) get branded l'Cie by the Bodhum fal'Cie (Vanille--who was among those being Purged--was already a l'Cie), Snow takes the vision given to them, as well as Serah's words before being turned to crystal ("Protect Cocoon."), to mean that they're supposed to save Cocoon. And that is exactly what he is going to do. Through one wrench thrown into their great idea after another, Snow keeps going under the flag of saving the world.

His love for Serah is the constant pulse in his body, the thing that keeps him going. His feelings of protection for everyone in the group, for the planet, are the support for that love. Even when he gets punched, blown up, and knocked down by the Big Bad (the head of Sanctum, Dysley, who is revealed to actually be the fal'Cie, Barthandelus), Snow continues to get up and literally charge head first into the situations that face him.

After they escape the place where the Bodhum fal'Cie was being held, the party finds themselves on a frozen over Lake Bresha, where they also find Serah in her crystal state. Snow stays behind to try to dig her out while the rest of the party moves forward, and he is eventually found by Fang (the last member of the final group) who, as a l'Cie, is working with a faction of Sanctum's Guardian Corps known as the Cavalry, headed up by Cid Raines. Snow agrees to help them (it's help or be killed, at that point), though they also work to help him. Fang even tells Snow that Serah will wake up from being a crystal: she did, after all. His faith renewed, they continue forward for different reasons, though their end goal is the same. Snow needs to find Lightning, and Fang needs to find Vanille.

In the city of Palumpolum, which is Hope's hometown, Snow finally learns that the woman whose death he wasn't directly responsible for (though he feels he is) is Hope's mother. Confronted by the boy when he's meant to be protecting him, Snow admits that he doesn't actually know what he's doing. He recognizes that he keeps dragging people in with his schemes, but if he stops going forward, then everything that has happened up until then would be pointless. Nora's death would have no meaning if he gave up. Snow tries to apologize, and would gladly accept any punishment Hope deems necessary, but... well, they get blown up, instead. And Snow, fulfilling Nora's last wishes, protects Hope and helps to bring him home to his father, Bartholomew, despite injuries that threaten his own life. He apologizes again, and is readily forgiven by Bartholomew, who tells him it's not his fault and that he's thankful that, at least, his son is safe.

Along with Lightning, Hope, and Fang, the next step is the rescue Sazh and Vanille, who got separated along the way. It's on the Palamecia, a Sanctum ship, where the entire party is reunited and they are finally able to confront Dysley, the head of Sanctum. It's here that they learn not only that Dysley is actually a fal'Cie, but that their focus is actually to destroy Cocoon. One of them would have to become Ragnarok, the harbinger of destruction, and defeat Orphan, the fal'Cie that is the very source of energy and life on Cocoon, which would summon the Maker, who is the Cocoon equivalent of God.

Under Dysley's manipulation, the party winds up in a l'Cie training facility known as the Fifth Ark, where Snow has a crisis of faith. Somewhere, deep inside, he's still convinced that they have to protect Cocoon like Serah asked, not destroy it. Within the Ark they run in to Cid, who has been turned into a Sanctum l'Cie, and is defying Dysley in his own way: if he kills the party, then Cocoon would remain safe. This doesn't happen, but Snow draws inspiration from him anyway: they can deny their focus. It does not control the decisions they make. His determination renewed ten-fold, they head to Pulse.

It takes some time, but eventually they reach Oerba, the (now ruined) town that Vanille and Fang are from. Here, Serah appears to them again, telling them to become Ragnarok and deliver Cocoon to ruin. Snow becomes shaken and confused, which gives way to anger when it's revealed to be a trick by Dysley. He tries to attack, only to get knocked away (again). After learning that Dysley has taken control of Cid and put him in charge of Cocoon in the hopes of drawing the Cavalry out, so that they could destroy Orphan if Snow and company wouldn't, they return to Cocoon to put a stop to things once and for all.

Upon their return to Cocoon, the hit Eden. In a fit of extreme ridiculous, old before-things-got-serious Snow decides to show up. As he's proclaiming that the hero has saved the day, a camera gets a nice close up of his l'Cie brand, and he quips that he probably should have covered that. They fight their way through to Orphan, and then through the next form of Orphan, and all the while Snow insists that they don't have to destroy Cocoon. Even after Orphan turns all of them but Fang (who agreed to become Ragnarok) and Vanille (who is around to add to Fang's grief) into cie'th, and they've been brought back, Snow continues to hold on to hope. They all do. And they pull together to give it one more go--

And then the Spanish Inquisition happened and Snow wound up on the S.S. Thor.

Just when it was getting good.

Why should that character be in this game: N/A

Why do you want to continue their history here: N/A

For applicants considering an alternate version of a character already in game, please use this as your chance to explain the key differences between your character and the one already in play: N/A

Have you read up on how the game works?: The plug-in is the FlamingFerret and some of the ways you can make money are taking on missions, doing some freelance work, or being a giant mooch and sapping your friends' wallets dry (though I guess that's less a way to earn money than it is a way to not spend your own..). Steal your friends' money!

1st person sample: No. No. This can't-- We were supposed to protect Cocoon!

[ The voice is distraught, and the video isn't picking up much but a ceiling, moving back and forth, back and forth, as heavy footsteps echo around the room. ]

Damnit!

[ Something gets punched, and from the dent in the wall that the guide picks up, that seems to be what got hit.

The pacing stops, and the guide gets lifted, finally showing Snow's face as he stares directly into it. ]

If there's anyone here from Cocoon-- Tell me you're safe. You're all safe, right? Lightning, Hope-- Serah! What if she--

[ He lifts a hand to rub at his face, and there's a mark on the back of his arm; white, screwed up, something about it doesn't look right. ]

Man, I really screwed up this time. Light's gonna have my head...

3rd person sample: He's holding her again, just like the first time, just like every time. She's small against his body, so delicate and breakable, but he enfolds her in his arms with all of the gentle care of someone cradling a newborn. And it's easy to pick her up, to spin her around as they laugh and cry, the sounds getting lost together in the whirlwind. He can smell her, like flowers and sunshine, and everything that is good and right in the world.

And then she's hardening under his touch, some sort of layer separating them. Soon she's too heavy to hold on to and he stumbles back, eyes wide and hurt and confused, and she's there in front of him but not, encased in crystal and reaching out to him. The eyes behind the crystal ask for help, the hand seeks comfort, but no matter where he touches the crystal it's no good, no use; there's not a single crack for him to take advantage of. And he's failed again, just like he keeps failing. He falls to his knees. Around him are his friends, stuck and frozen in the same position, reaching out for him, needing help, begging him, silently screaming for him to help. But he can't, he can't do anything, he can't save anyone--

Suddenly he's awake, flat on his back and staring up at a dark ceiling. His breath comes to him in quick gasps, sweat trickling down his body. His hand is up in front of him, and somewhere in his mind he can hear the echo of the word he yelled as he woke up. Serah.

With a shake of his head, Snow sits up, swinging his legs over the side of the bed with a heavy thud. He puts his hands to his head, trying to ignore the demons that dance around his brain, and he pushes himself up to his feet. Throwing on his trench coat, he leaves the room to head out into the hallway. What he needs now is air. Or something to hit. Some sort of distraction to keep his mind off his failures. It'll be okay. Just because he can't save them now doesn't mean he'll never be able to. Even heroes have bad days.

It'll be alright. Just a matter of bouncing back. That's all. Keep the positive, push the negative aside. He can do this. His shoulders are broad enough; it'll be easy to let the world rest on them for at least a little while.

Snow finds his way to a vending machine and gets out a drink, the tab opening with a satisfying hiss. He leans back against the wall next to it to take a long drink, his eyes wandering up and down the hallway. Well, he's awake. There shouldn't be any harm in finding a few new places around here, right? With an expert chuck, the already empty can lands in a nearby bin. Snow shakes his fist in victory before wandering off down the hall, eyeing the doors as he goes.

Questions?: How much wood could a woodchuck chuck if a woodchuck had an axe?
Did you put your characters name and fandom in the subject: God I hope so.
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